The best case for piracy i have ever read.
#1
Posted 08 September 2012 - 01:06 AM
#3
Posted 18 September 2012 - 02:57 PM
#4
Posted 18 September 2012 - 03:12 PM
I mean, besides the OP?
#5
Posted 18 September 2012 - 03:54 PM
that's not how it works
Actually it's pretty correct with it's wording...if you take the original Mona Lisa, you're stealing. If you redraw an exact copy of it, that's pirating. Two totally different things. Neither is morally correct, of course, unless said product is no longer accessible by normal means, such as old games being in stores anymore, thus the piracy for roms helps keep them alive for the curious people who want to check them out. Otherwise they are lost in the sands of time forevermore.
No one actually believes piracy is completely fine just because it doesn't take the original, right?
I mean, besides the OP?
I do if it's keeping copies of things that are no longer purchaseable/obtainable by regular "accepted" methods, like going to the store as mentioned above. Companies can't lose money over something that isn't sold anymore. And before anyone tries the eBay card, I'll tell you right now that that money does NOT go to the company, but whoever was the last person who held whatever it is you're buying. So unless you want to risk getting a beatdown copy of something old, pirated COPIES are much more ideal.
#6
Posted 18 September 2012 - 04:10 PM
I do if it's keeping copies of things that are no longer purchasable/obtainable by regular "accepted" methods, like going to the store as mentioned above. Companies can't lose money over something that isn't sold anymore. And before anyone tries the eBay card, I'll tell you right now that that money does NOT go to the company, but whoever was the last person who held whatever it is you're buying. So unless you want to risk getting a beatdown copy of something old, pirated COPIES are much more ideal.
That's still hurting the people who actually own physical copies and want to sell them. Also believe it or not there are some stores that still carry NES games. Also many of the games that you can easily find roms for are still being sold online via Virtual Console. Basically piracy fucks with supply and demand and there's still people who are hurt by it no matter how old the game. That said, who actually gives a fuck about people?
Edit: Haha I just realized I fixed a typo Koh made when proofreading my post...Oops!
Edited by Moosh, 18 September 2012 - 04:11 PM.
#7
Posted 18 September 2012 - 04:18 PM
That's still hurting the people who actually own physical copies and want to sell them. Also believe it or not there are some stores that still carry NES games. Also many of the games that you can easily find roms for are still being sold online via Virtual Console. Basically piracy fucks with supply and demand and there's still people who are hurt by it no matter how old the game. That said, who actually gives a fuck about people?
Edit: Haha I just realized I fixed a typo Koh made when proofreading my post...Oops!
Again, the risk factor with eBay with that sort of thing isn't worth it IMO. For all you know, you could be getting a cartridge of something that just barely works, if even...one of those kinds of games that are so old and beat down, that you have to find that "sweet spot" to get it to work at all. It's not even worth putting up with all of that, and then resending/refunding/whatever else when you can just shut up and get the rom XD. Reminds me of Judge Judy..."You speak, I rule, and then you shut up! Do you understand?"
Edited by Koh, 18 September 2012 - 04:18 PM.
#8
Posted 18 September 2012 - 04:57 PM
#9
Posted 18 September 2012 - 05:20 PM
The pirated version was higher quality and worked perfectly.
Needless to say, his point was that the corporations need to outdo the pirates if they want to cull piracy. Piracy is not going away, but it seems like a lot of people go to it just because something they bought doesn't work.
#10
Posted 18 September 2012 - 05:55 PM
#11
Posted 18 September 2012 - 07:53 PM
Stores like iTunes and Steam have been successful because they take the hassle out of piracy. When you're pirating music you can never be sure how good the quality will be, or if you're even getting what you wanted - iTunes solves those problems. When you're pirating games you usually have to screw around with cracks and keygens and risk letting viruses into your machine, and sometimes the games don't even work - you know with Steam you're going to get a working game, automatic updates, that's a breeze to install and play.
In most cases people want to support the developers of products they enjoy, but some publishers *cough* EA *cough* Ubisoft *cough* act like they're determined to not get your money, by putting out a product that's worse than what the pirates are offering.
#12
Posted 18 September 2012 - 10:06 PM
#13
Posted 19 September 2012 - 09:53 AM
No one actually believes piracy is completely fine just because it doesn't take the original, right?
I mean, besides the OP?
Well, yes. The only thing you're taking away when you pirate is potential profits, but you're not entitled to those. I took away potential profits from Nintendo when I decided to skip the Wii U. Is that wrong?
#14
Posted 19 September 2012 - 09:56 AM
The flaw in your logic is that by skipping the Wii U, you didn't obtain a Wii U. With piracy you get the product without paying the money.
#15
Posted 19 September 2012 - 09:58 AM
The flaw in your logic is that by skipping the Wii U, you didn't obtain a Wii U. With piracy you get the product without paying the money.
Let's say I built my own Wii U, at home, using my own materials and my own knowledge. This isn't all that different from coding an emulator, actually. I then use it to play Wii U games that I legally purchased.
Would that be stealing?
Besides, this is missing the point that the anti-piracy argument is that piracy hurts companies. Nintendo is completely unaffected when I choose to pirate a product of theirs instead of not buying it. For the company-harm argument to hold, either both or neither of these are wrong.
Edited by Giggidy, 19 September 2012 - 10:00 AM.
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