But I really feel that bosses are so different from regular enemies. Can you really imagine a normal enemy winning over a large-scale boss? In my mind, the bosses would almost certainly win anyway, so changing the category would be meaningless.
I'm wondering if maybe we should remove "scripter of the year" and replace it with the enemy and item categories? That way, we could recognize more people for specific achievements instead of the more general "you make lots of good scripts."
But we do have the EotM contests to recognize enemies, too ...