Jump to content

Photo

?Epona Script?


  • Please log in to reply
138 replies to this topic

#121 ZebraStallion

ZebraStallion

    Follower of Destiny

  • Members

Posted 22 February 2008 - 06:04 PM

icon_biggrin.gif Link now turns visible again! But the layer still doesn't work...

#122 Joe123

Joe123

    Retired

  • Members

Posted 22 February 2008 - 06:06 PM

What's up with the layers sorry?

#123 ZebraStallion

ZebraStallion

    Follower of Destiny

  • Members

Posted 22 February 2008 - 06:12 PM

Link appears above layers while on Epona.

#124 Joe123

Joe123

    Retired

  • Members

Posted 22 February 2008 - 06:20 PM

Try copying it over again now.

Sorry about that, I obviously missed a few things when I was testing.

#125 ZebraStallion

ZebraStallion

    Follower of Destiny

  • Members

Posted 22 February 2008 - 06:29 PM

THANK YOU! It works! icon_biggrin.gif

BTW, what cset does the script use? Because I want to recolor it. If you look in my screenshot before, you'll know that Epona does not look right greenish. icon_razz.gif Or even better, if you tell me where I could change the cset.

Thank you so much Joe123! Sorry I'm such a n00b.




#126 Joe123

Joe123

    Retired

  • Members

Posted 22 February 2008 - 06:37 PM

Well, those Epona tiles use their own CSet, which I ripped over CSet 5.

I explained how to rip CSets over before to you I think.


I can change the script so that they use a different CSet though, if you so desire.

Don't worry about asking lots of questions, you'll never learn anything if you don't ask.

#127 ZebraStallion

ZebraStallion

    Follower of Destiny

  • Members

Posted 22 February 2008 - 06:42 PM

You don't have to change the script, I'll just recolor them. icon_wink.gif Thanks so much Joe123!

edit: I can't seem to recolor them, because of the colors of cset 5, so can you tell me how to get it to cset 6? thanks.

Edited by ZebraStallion, 22 February 2008 - 06:46 PM.


#128 Joe123

Joe123

    Retired

  • Members

Posted 22 February 2008 - 06:48 PM

Well what I'm saying is to rip in a new CSet 5, but if you can't do that then that's ok.

I need to make a few adjustments to the script.

You colour your tiles into CSet 6, and I'll edit the script so that Epona uses that CSet later.

#129 ZebraStallion

ZebraStallion

    Follower of Destiny

  • Members

Posted 22 February 2008 - 06:50 PM

... Are you sure you don't want to tell me how to edit it? You've done a lot...

#130 Joe123

Joe123

    Retired

  • Members

Posted 22 February 2008 - 06:54 PM

Well, you could go through, and every time you see 'epa->CSet = 5;', change the 5 to a 6, but I was going to make another constant which would make the script more customisable for everyone though.

Oh, and writing the script was a lot more work than getting it to work for you =P

Edited by Joe123, 22 February 2008 - 06:55 PM.


#131 ZebraStallion

ZebraStallion

    Follower of Destiny

  • Members

Posted 22 February 2008 - 07:02 PM

Making another constant for the Cset would actually be a good idea. icon_wink.gif But for now, I am going to scan through and change all of the 'epa->CSet = 5;' to 6's.

#132 Joe123

Joe123

    Retired

  • Members

Posted 23 February 2008 - 05:10 AM

Well I've done it.

There was only one though actually.
I thought there were more.

#133 ZebraStallion

ZebraStallion

    Follower of Destiny

  • Members

Posted 23 February 2008 - 07:34 AM

It works great now. icon_wink.gif I went through and found: epa->CSet = 5; and changed it to 6.

Thanks for your help!

#134 Joe123

Joe123

    Retired

  • Members

Posted 23 February 2008 - 07:41 AM

Glad you've got it working =)

#135 Lemmy Koopa

Lemmy Koopa

    We are the champions

  • Members
  • Location:Ohio

Posted 24 May 2010 - 07:15 AM

I'm getting an error on line 15 saying Function ISSOLID was already declared with that type of signature.

I'm assuming this is the part of the script to detect walls.
I'm using a pegasus boots script which I think does an ISSOLID function as well, so how do I combine that and this script?


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users