My idea is for a ZC Player option (not a questmaker option) that disables the flash effect on getting the triforces (Level Triforce and Ganon's Triforce). This would reduce the risk of epileptic shock for certain players.
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Player option to disable flashing
#1
Posted 24 May 2019 - 10:34 PM
- Emily likes this
#2
Posted 25 May 2019 - 11:46 AM
Sorry, I actually replicated this effect per script in some quests of mine..........
But good idea.
#3
Posted 25 May 2019 - 11:29 PM
Seems feasible. Limited Flashing
#4
Posted 26 May 2019 - 03:21 AM
My idea is for a ZC Player option (not a questmaker option) that disables the flash effect on getting the triforces (Level Triforce and Ganon's Triforce). This would reduce the risk of epileptic shock for certain players.
I added an option to both the 2.55 and the 2.53 branches, 'Epilepsy Flash Reduction'.
This reduces flashing on a Triforce fragment pick-up, similarly to how Nintendo modified the Wii (and later) Virtual Console re-releases of Z1. I don't have a particularly good way to determine if the reduction is enough,. but I can post the builds and a test file if anyone with the appropriate medical knowledge wants to have a gander.
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