Heh, this is a funny coincidence. In my thread: Get Item on specific Heart Container?
(also on this board)
I am using the script blackbishop89 provided to make my hearts bigger.
You see, I have an overlay Tile Block (let's call it "X") on my Passive Subscreen
that uses CSet6. But Tile Block X matches exactly the Tile Block underneath it.
However when Link gets the Heart Container specified in the script, he also gets
a Ring Item, which changes CSet 6 to another palette so that Tile Block X becomes
visible.
Tile Block X is adjacent to the actual Heart Container, and makes it look bigger.
Of course Tile Block X is just a Heart Container outline in my case, which means
that the depletion of health still works correctly.
The heart tiles I am using are taken straight from The Minish Cap.
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I'm not sure what you mean by setting up 'quarter hearts'.
Do you mean changing the tiles for quarter hearts?
Do you mean pieces of heart?
Do you mean you want Link to only take a quarter heart of damage? (Blue Ring does that, doesn't it?)
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Aren't there aren't any subscreen tutorials on PureZC? I'm almost done editing my
custom passive subscreen, so I might be able to get something started.
But it would just cover how to change what is already there and add new
graphics.
Edited by Cukeman, 04 July 2011 - 07:12 PM.