Height -> combo not solid/Multipurpose jump button
#1
Posted 17 May 2008 - 02:13 PM
Second I want my L button to be a Jump Button on both overhead AND sidescrolling environments. This, I believe, could also be Achieved. I also want to be able to change the height of the jump twice with which two items gained that would allow you to jump higher.
#2
Posted 17 May 2008 - 02:22 PM
What happens when you jump onto them?
The other part would be quite easy, but I'm not quite sure how the system would check to see whether you're in a side-scrolling or a top-down environment.
#3
Posted 17 May 2008 - 02:37 PM
As for what happens? hmm... not sure. perhaps make him roll back down, if possible.
#4
Posted 17 May 2008 - 02:38 PM
I get you!
That's quite a nice idea actually.
Which way is down though?
Are you going to only have them on the front of mountains, or on the sides and backs aswell?
#5
Posted 17 May 2008 - 02:41 PM
So you're scriping holes that you can jump over with the Roc's Feather, right?
What happens when you jump onto them?
You can walk on them I'm guessing. I dunno. Maybe you can keep Link->Z or jump a certain number untill you are away from the ffc. I'm really no good with Z to be honest.
edit: well "pushing Link off" a square is easy enough at least.
Edited by Gleeok, 17 May 2008 - 02:44 PM.
#6
Posted 17 May 2008 - 03:00 PM
How so?
#7
Posted 17 May 2008 - 03:10 PM
#8
Posted 17 May 2008 - 03:12 PM
Which way is down though?
Are you going to only have them on the front of mountains, or on the sides and backs aswell?
#9
Posted 17 May 2008 - 03:19 PM
#10
Posted 17 May 2008 - 04:38 PM
#11
Posted 17 May 2008 - 04:38 PM
How so?
if(Link->Z==0 && this_ffc_is_horiz && !sideview && this_tilewidth==16 && (Abs(y,y)<16 && Abs(x,x)<16)){ if((lx-tx)<=8 && lx-tx)Link->X-=2; Link->InputA/B = false; etc...
...or It would be simpler if you keep an array of ffc->Data ahead of time, to limit the damned else if's. ...Heck there's probably a much easier way, but even so you could just get get one dir working then copy paste the code at least.
#12
Posted 17 May 2008 - 04:40 PM
#14
Posted 17 May 2008 - 04:49 PM
Do you know of a way of checking whether Link is in sideview or not though?
Cause I can't think of one at all.
#15
Posted 17 May 2008 - 04:53 PM
You simply make a script for top-down, then make a sideview version of the same script.
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