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finalizing a pure tileset
#61
Posted 29 July 2008 - 12:22 AM
Do people a favor and add as much content as possible so that others won't have to because you cut down on it.
#62
Posted 29 July 2008 - 09:30 PM
p.s. i want to add your trees, but they're so hard to edit for 192b183. >.<
![IPB Image](http://i205.photobucket.com/albums/bb78/Akkabus/zemious_trees.gif)
#63
Posted 30 July 2008 - 09:38 AM
#64
Posted 30 July 2008 - 01:05 PM
They're not so much essential... The pure already has 3 of those trees in improved version, and the right tree is just too much detailed for pure...
Then I'd suggest you not use either that tree or the set.
![icon_razz.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_razz.gif)
Give people the choice to either use the trees or not, don't just disable the option of not having new content.
#65
Posted 10 August 2008 - 01:27 PM
Was this project finished, given up on?
All tilesets in-the-works are looked at as if the maker is running with the tourch towards the finish line and we're all cheering him/her to finish. So tell us if you're going to give up so we know to stop rooting.
Edited by Zemious, 10 August 2008 - 01:28 PM.
#66
Posted 10 August 2008 - 01:57 PM
![icon_wink.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_wink.gif)
#67
Posted 12 August 2008 - 10:10 PM
Was this project finished, given up on?
i'm still working on it, but i got lazy with the updates. i'll try to post an updated version by tomorrow.
#68
Posted 13 August 2008 - 03:27 PM
#69
Posted 14 August 2008 - 03:59 AM
pure_remembrance_b1.zip
here's what the changelog says:
#----------
# aug 13 2008
#----------
- added no_pink.zpl to turn pink transparent colors to black.
- fixed minor combo problems in the extra sets
- edited the dungeon entrance for the adventure house set
- fixed flower colors for underbrush
- made new screenshots
- branched the credits into pr_credits.txt
- renamed pr_tips.txt to pr_faq.txt
#----------
# aug 12 2008
#----------
another large update. here are the major changes:
- redid the adventure mines set
- added bombable walls from DoR, LTTP, Minish Cap, etc.
- the combo list has been somewhat reorganized
- reorganized the tile pages to give clearer functionality per page
- fixed the way big trees should be drawn--all big trees can now be drawn using a universal trunk type
- adjusted dungeon grey colors and recolored some tiles to reflect this change
- redid the doorways for PTUX castle set
- fixed mountain-to-water tiles
- added new sets of stairs to dungeon sets
- added a _lot_ more extra tiles (focused on dungeon sets), but also removed some nonessential extras
- added flexible stone walkways and cobblestone tiles
- simplified the backend tiles on page 49
- replaced PTUX overhead forest leaves with DoR version
- added more hybrid link tiles
- separated cycling combos into optional sections
- added DoR LTTP caves palette
- many small combo fixes
#70
Posted 14 August 2008 - 06:45 AM
#71
Posted 15 August 2008 - 01:05 AM
#72
Posted 15 August 2008 - 08:19 AM
#73
Posted 17 August 2008 - 10:39 AM
#74
Posted 17 August 2008 - 09:09 PM
it works in 192b183. open up pure_remembrance.qst and then import the no_pink palette pack into the set. it will overwrite the pink colors for level palettes. sprites stay pink.
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