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The Legend of Zelda: The Inverse Mirror

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We're not dead...


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#1 Evan20000

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Posted 20 February 2017 - 10:13 PM

...Unless we're one of those confused ghosts that doesn't know it's dead. No seriously, we've had some major delays due to RL stuff, but we're wrapping this up now.
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#2 Rainst0rm4759

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Posted 20 February 2017 - 10:14 PM

By "RL stuff" do you mean Yuurei Evan? At least on your part. :3


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#3 Omega

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Posted 20 February 2017 - 11:10 PM

Nice. Is this quest going to be really hard?

#4 Item

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Posted 21 February 2017 - 01:15 PM

This quest looks amazing! 

(((I love playing quests that has 3 rows of hearts, which means.....the quest is really hard to beat.)))



#5 Evan20000

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Posted 21 February 2017 - 05:28 PM

Nice. Is this quest going to be really hard?

If you crank the difficulty settings up, yes!

If you play on normal/easy it's going to be pretty manageable though.

#6 Mitsukara

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Posted 21 February 2017 - 07:16 PM

Hooray! Looking forward to this one. I totally understand how RL stuff can be; it's totally beans. And not yummy refried burrito beans, either, but rather, those really nasty campbell's pork and beans, or some other kind of even more unfavorable beans. It's like some kind of really nasty beans, basically.


Edited by Mitsukara, 21 February 2017 - 07:17 PM.

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#7 Eppy

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Posted 22 February 2017 - 02:36 PM

Nahhhh, you're still pretty dead.


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#8 NewJourneysFire

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Posted 23 February 2017 - 05:41 AM

Pfft! Real life. Just do what I do. Quit your job and go single for the rest of your life. You'll do just fine.

Oh wait, my lifestyle would probably suck if I wasn't a single parent with full custody... Don't listen to me, carry on. :P
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#9 General_Milky

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Posted 24 February 2017 - 06:58 AM

I was wondering about this. Didn't want to be so rude as to pester about it, though. Good news to see this!



#10 Zolias

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Posted 27 February 2017 - 12:18 PM

Real life?  What's that?  I exist in multiple planes of existence, mostly Hyrule, but on occasion many other places as well.  If I went into detail, it may make your mortal minds implode... :D



#11 Dimentio

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Posted 20 April 2017 - 03:30 PM

Nahhhh, you're still pretty dead.

018d20ec55954a37112663a90f4041ff745cc97d


Edited by Dimentio, 20 April 2017 - 03:30 PM.

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#12 General_Milky

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Posted 25 May 2017 - 01:28 PM

You guys forget about this, or what? Something happen?



#13 Matthew

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Posted 25 May 2017 - 02:48 PM

They really are dead.

R I P

#14 Dimentio

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Posted 26 June 2017 - 12:50 AM

All we need now is a classic Whodunnit case involving who murdered Evan and TeamUDF...



#15 Evan20000

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Posted 18 July 2017 - 02:38 AM

Sometimes it's necessary to take the time to delay a game if it's best for the game in the long term. A little polish can go a long way. "A delayed game is eventually good, but a rushed game is bad forever" ~ Miyamoto. So we've taken the time to provide extra polish to Inverse Mirror!

 

 

 

....

 

 

 

....

 

 

...Is what I'd say if I were going to straight up lie to you. No, the blame here is entirely on me. Team passed the quest back to me for final touchups quite some time ago and I've been both a lazy bum and going through some personal stuff in the meantime so not much has been going on. That said, I've not only resumed work on the project, and I'd like to have it done either this month or the beginning of the next one due to a pressing IRL timetable. That said, feature creep is abound in any project without a strict project organizer to say "That's out of scope you nut!", which I certainly am not. There's going to be some really deviously hidden secrets in this quest, one of which being an extra boss that will give even ZC's most hardened players a fight to remember. Think of it as an apology. Or spite, depending on how rustled you get. Either works for me!

 

The most hilarious thing about this whole delay fiasco to me is that I originally announced the project when I was confident we'd be on a roll and nothing would delay the release. How laughably wrong I ended up being.


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