I'm not up to date with the 2.11 betas so I was wondering, is it possible in any way to create NPCs that can home in and attack or just damage in some way, the enemies on the screen? I'm pretty sure the answer is no, but I ask just to be sure. I could really use a feature like this.
Artificial Intelligence
Started by
Red Phazon
, Oct 13 2007 10:41 PM
6 replies to this topic
#1
Posted 13 October 2007 - 10:41 PM
#2
Posted 13 October 2007 - 10:57 PM
nope, definately not in a looong time.
#3
Posted 14 October 2007 - 12:03 AM
I think it could be scripted... I've never used enemies in scripts so not too familiar, but I think it's possible to script a FFC to scan for the nearest enemy then attack it.
#4
Posted 14 October 2007 - 09:43 AM
Yes its possible. I'm pretty sure you can get where the enemy is looking, and I'm pretty sure you can script a radius in which it "sees."
#5
Posted 23 October 2007 - 09:19 AM
Schwa has already done this with a Wizzrobe. Look in the Molka Elite Discussion Thread, which is inside The Great Quest Utopia QPF.
#6
Posted 23 October 2007 - 06:36 PM
would be cool if it happend
#7
Posted 26 October 2007 - 06:37 PM
Schwa has already done this with a Wizzrobe. Look in the Molka Elite Discussion Thread, which is inside The Great Quest Utopia QPF.
Can you give me the link to the post? I can't find anything in that topic about a wizzrobe that attacks enemies.
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