Hello, I'm just here to ask a question...
First, is it possible to have more "fine" graphics then the 16x16 ones we have now? For example, if I wanted to draw the Triforce on Link's regular shield, and there wasn't enough room, would it be possible to "shrink" each graphic to a 32x32 so that I could draw the Trifoce?
Also, is it possible to "Blow-up" or "Shrink" an image, from four squares to one, or one to four without re-drawing them block-for-block bigger?
Tile Drawing Help
Started by
LostInHyru1e
, Oct 13 2007 01:32 PM
2 replies to this topic
#1
Posted 13 October 2007 - 01:32 PM
#2
Posted 13 October 2007 - 01:56 PM
Well, you could draw them in an external drawing program, like MS Paint, then resize the image. However, it wouldn't do much good, as in ZC, each little "square" while editing a tile represents 1 pixel, so you can't go any smaller than that.
#3
Posted 14 October 2007 - 06:22 AM
No, you can't have more pixels than 16x16. That's the resolution that ZC uses.
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