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FF7 Pete's OpenGL settings.


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#1 DarkFlameWolf

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Posted 10 March 2013 - 02:23 PM

I've tried these settings with OpenGL 1.75, 1.77, 1.78 and other versions of the video plugin. I'm using EPSXE ver. 1.8.0.
Every time I get into a battle, there is some lag and NO BATTLE SWIRLS. Everything else about FF7 works smoothly. I've tried various combinations of settings to no avail. I even did the special fix, also to no avail. Can anyone tell what I'm missing here?

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#2 Ventus

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Posted 10 March 2013 - 02:56 PM

Did you try setting the "Gfx card vram" to match your size of you video card?

And also turn "Framebuffer access" to 4: Full software rendering. That should help I believe...


#3 DarkFlameWolf

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Posted 10 March 2013 - 03:37 PM

I set the GFX Card Vram to 128(or more)
and I set the Framebuffer access to 4. No dice, no battle swirl...

Well it seems setting offscreen drawing to 4 - may cause some garbage works with the swirl, however produces artifacts in battle. So it seems I can't win either way! lol

Edited by DarkFlameWolf, 10 March 2013 - 04:34 PM.


#4 Omega

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Posted 10 March 2013 - 05:38 PM

Give THIS emulator a try. It's as close to the original PS1 as you can get.

#5 DarkFlameWolf

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Posted 10 March 2013 - 06:59 PM

That works perfectly. I have that one already. But I'm kind of looking for an emulator that can also upscale the graphics as well with minimal...issues.

#6 Gleeok

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Posted 10 March 2013 - 07:43 PM

You can try this: http://www.purezc.co...showtopic=47792

It's a plug-in for espxe from Pete's OpenGL plug-in. It's main focus is to cut CPU usage up to 90% (or even more on todays specs), and some of the OpenGL code was rewritten in places where it was inefficient. (Not knocking it but it's a complete mess with less than ideal ...ways of doing things.. you could say.) Unfortunately I don't have the source code any more and the link seems to of went bye-bye.

Can't tell you it will fix any issues but if it happens to be a issue in part of some relevant graphics code (non-software stuff) then it may be worth a shot. ..Of course it could also make the problem worse. icon_razz.gif ..IDK



#7 Omega

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Posted 10 March 2013 - 08:10 PM

Have you tried this:

QUOTE
Offscreen drawing: 2
- Framebuffer texture: 2
- Framebuffer access: 3

^ Max these out


Edit: AND use the D3D7 plugin. or try Gleeoks!

This is from a site I cannot link, but try that.

Edited by Franky, 10 March 2013 - 08:13 PM.


#8 DarkFlameWolf

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Posted 10 March 2013 - 08:33 PM

Yes I did try those setting Franky, and it didn't work, but I'll try D3D7 and Gleeoks


#9 DarkFlameWolf

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Posted 13 March 2013 - 09:01 AM

Welp, looks like I'll have to deal with a great big blue block of color in the upper right of the screen for a second and a half as every battle starts. Other than that, the emulation works...pretty good.


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