Tested in 2.55 Alpha 98. When you use a scripted item it doesn't remove the selected "cost" item. So If I select for an item to remove a single bomb when used, my bomb total stays at 8 instead of going down to 7.
Scripted Items Don't Remove "Cost" Item
#1
Posted 10 October 2021 - 11:09 PM
#2
Posted 11 October 2021 - 01:45 AM
- Bagu likes this
#3
Posted 11 October 2021 - 09:41 AM
Define "scripted item"
The bomb arrow script you made a few months ago. (https://pastebin.com/yMhVx169)
Edited by Korben, 11 October 2021 - 09:42 AM.
#4
Posted 11 October 2021 - 10:51 AM
I'd imagine you config in the item editor in ZQ for this to cost bombs to use?
#5
Posted 11 October 2021 - 11:08 AM
I'd imagine you config in the item editor in ZQ for this to cost bombs to use?
Yes
#6
Posted 13 October 2021 - 09:59 AM
Yes
What item type is it? Really need to know that to be able to even start looking at this....
#7
Posted 13 October 2021 - 11:22 AM
What item type is it? Really need to know that to be able to even start looking at this....
Here is everything I changed in the editor aside from sprites/sounds.
Class: Script 01
Level: 1
W. Power: 8
Step Speed: 3
Equipment Item is checked
Constant Script is checked
Cost 1 (Bombs)
W. Script -> Action Script: BombArrow
Weapon -> Weapon Type: Arrow
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