In the documentation, npc->HitBy[6] is said to be complete and working - however, I've done some testing and tracing this just returns 0, even when the enemy is definitely being hit by LWeapons.
npc->HitBy[2] seems to be working correctly.
Posted 06 March 2021 - 09:47 PM
In the documentation, npc->HitBy[6] is said to be complete and working - however, I've done some testing and tracing this just returns 0, even when the enemy is definitely being hit by LWeapons.
npc->HitBy[2] seems to be working correctly.
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