The Legend of Zelda: Spirit Tracks
#31
Posted 26 March 2009 - 07:43 PM
#32
Posted 26 March 2009 - 07:58 PM
It would be cool if Nintendo went back and made retro remakes or brand new games of their top titles, such as Zelda. Maybe Mario, Metroid, Kid Icarus, Kirby, and a few others. The concept is already a win in most people's minds especially with Mega Man 9. So yeah basically I want an oldschool top down kick butt adventuring Zelda game. Gimme gimme gimme!!!!
To bad this is the best we'll probably get considering Nintendo is trying to appeal more to the casual gamer (Wii Fit, mingames etc)
even the 360 is hitting that same spot for me I can't find any games I want to get besides the ONE I already have and play frequently (Halo 3) which isn't a bad thing, I love the game...
I would love an old school NEW Zelda game, but face it it's probably very unlikely especially on the Wii.
If we DO get a retro NEW Zelda game- I'll become an ative member of PureZC and actually try at my games that I try to make, just busy with the Pokemon TCG
#33
Posted 26 March 2009 - 08:10 PM
It looks like some more of the casual bull**** that Nintendo come out with these times to make money easily. I'm pretty sure that game is going to be rushed...
#34
Posted 26 March 2009 - 08:52 PM
The Legend Of Zelda: The Magical Choo Choo Train
#35
Posted 26 March 2009 - 08:59 PM
#36
Posted 26 March 2009 - 09:06 PM
Actually, when you come to think of it, there's already minecarts in Zelda, also, machines, such as Armos are revealed in TMC to be powered by a small flame, so I would think that making a train in the Zelda universe would be absolutely possible. Though what I'm wondering is what would of spawned these kind of inventions in a supposedly ancient world.
#38
Posted 26 March 2009 - 09:40 PM
#39
Posted 26 March 2009 - 09:51 PM
I like it. Surely I'll have to buy this game.
#40
Posted 26 March 2009 - 09:57 PM
#41
Posted 26 March 2009 - 09:57 PM
#42
Posted 27 March 2009 - 12:17 AM
lol, did anyone else immediately think "giant enemy crab, flip it over and attack its weak point for massive damage" when they saw the boss fight?
I think of that quote allllll the time.
Why? Because Giant Enemy Crabs are, oddly enough, a very popular boss among game designers. Seiken Densetsu 3 had one. Many other Zelda games have had them, as well. Even the latest DS Castlevania game had, like, two of them.
Yeah, there are some anachronistic machines, but they tend to be few and far between, and a large number of them are powered by magic. Additionally, the difference between mine carts and trains is 1.) the invention of a steam engine, and 2.) the laying of hundreds of miles of track.
Some Zelda games have steam engines of some sort (though almost all of the large industrial technology is relegated to the Toon Link games). The real problem is that laying hundreds of miles of track runs totally counter to the setting (there were never any train tracks before...), and they will probably only be able to explain it with -- you guessed it -- magically appearing train tracks that probably disappear at the end of the game.
Anyway, I'm not being a crybaby when I point this out. I'm merely saying that I'm not terribly interested, and I'm gradually becoming less willing to simply trust Nintendo when it comes to the cartoon Zelda titles. I'd rather go buy Link's Crossbow Training, to tell the truth.
#43
Posted 27 March 2009 - 12:43 PM
Was the only funny thing you did call the video 'Zelda is Dead' and write in the caption how you don't like it?
I was hoping there'd be some annotations about how bad it looks or something =(
#44
Posted 27 March 2009 - 12:53 PM
#45
Posted 27 March 2009 - 03:42 PM
Actually, when you come to think of it, there's already minecarts in Zelda, also, machines, such as Armos are revealed in TMC to be powered by a small flame, so I would think that making a train in the Zelda universe would be absolutely possible. Though what I'm wondering is what would of spawned these kind of inventions in a supposedly ancient world.
And we don't know the plot, so it might not even be a human-made train. Also, remember that Wind Waker also had pirates which in relative terms puts it in the 1700s. Just remember that.
Either way, I am disappointed, not by the plot, but by the system. Phantom Hourglass was great and all, but if I had to pick between another Wind Waker and another Phantom Hourglass, I would pick Wind Waker any day. There's a reason it's held it's position as my #1 all time favorite game for 3 years. If they could use the Wii's massive capacity to build on the good thing Wind Waker had going (maybe they could throw in those three extra dungeons you crybabies wanted, too).
Anyways, I'll probably reserve a copy. I've been making a point to reserve a copy of any canon zelda game.
Edited by PowerGauntlets, 27 March 2009 - 03:44 PM.
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