Honestly, I said I think Classic Tileset is the best, but to me, it doesn't really matter. Graphics are a minor portion of the game. They are only there so the player knows where he is and what's around him. Some of my favorite games were made in the Classic Tileset, but not because they are Classic, but they payed more attention to gameplay then graphics. I think games nowadays are focused on what looks the best and how can we make it more detailed. People at my school make fun of Zelda because the graphics look childish and it's not extreme enough. But when I see the games they play, all they are is the same, recycled garbage thrown at you with a reskin. I mean, paying $70 for a new Call of Duty game, even though you bought one for $70 just two months ago! To me, graphics are just schemes to get people to buy the game. Because most of the time you can't actually test the game for yourself, so all you have to go off of is the graphics. Everyone that has said Zelda is stupid has, and I asked them this, never played a Zelda game before, so they don't know how the gameplay is. And that is why I think Zelda games are the best. Every game that comes out has new gimmicks and it thoroughly entertains each time. Beside spin-offs and CD-i games, which Zelda game has been bad? Some can argue their cases for some of the games, like; Zelda 2 was too hard, so it sucks, or Four Swords was too short and boring, so it sucks, or anything else, but in the end, all of the Zelda games are amazing in their own way, unlike shooters and sports games, with no originality.
So Classic Tileset, your graphics aren't the best looking, but in the end, you do your job of making a game, and that's what really matters.