Pretty nice turnout for this, entries are definitely unique and interesting. Gonna quickly go through them all:
Maniac - This was a neat miniquest. The dungeon was quite fun to play through and definitely got me confused in some places (didn't realise I missed out a Blue Darknut somewhere for a key lol). The difficulty was quite spot on, no parts were too hard or too easy and the music choices were very nice. Nice Minecraft music at the beginning there I don't really have any major issues with the quest, though I noticed that the wind weapon seemed to be horribly underused for puzzles and stuff (only seemed to have used it once), and the triggers for that seemed to be kinda inconsistent with other places (I was able to use wind on a torch surrounded by water, but wasn't elsewhere with the same layout). I also wonder what you would do if you happen to run out of bombs early on, since that seemed to be the only thing to kill Darknuts with. I imagine you would be permastuck if you accidentally saved after running out of bombs. Maybe some way to refill on stuff early on would be nice (though it could break other things, so I don't really know what else you could do lol). But anyways, nice job with this one, I enjoyed it.
Zee Legend of Zeelda - I really loved this demo. You pulled off the ninja theme very well, and the quest is really well made so far. The Levitated Palace dungeon was really nice and the flying ability added so much to the quest. Felt really nice flying over all your enemies Puzzles were interesting and the difficulty was pretty spot on. The music was really nice, I dunno where you got the music from but they fit so well with the quest. I haven't got any complaints or critiques with this one, except finish quest pl0x.
4 Fiends - Definitely an interesting start with that dungeon. The design of this looks really nice, the custom tilework done so far is really good. I've seen images and stuff of the overworld elsewhere and that looks quite nice too. Looking forward to seeing what this quest will lead on to, the part where the 4 Fiends are introduced are quite interesting. The puzzles were definitely creative and nice, but they're probably too cryptic for me in some places. I honestly would have never figured out the torch puzzle if I didn't ask someone what to do, but when I found out, it made perfect sense to me lol. I think the bigger issue was with the Boss Key puzzle. That one seemed to be poorly designed IMO, since I found myself easily getting trapped on the left side when accidentally pushing blocks all over the place, and forced me to F6. There was also no way for me to tell that it was resembling the torch room either, until I asked someone again, so I think a more obvious hint would've helped there IMO. Anyways, nice demo, probably need to fix up that Boss Key puzzle a bit to make sure people don't trap themselves, but other than that good job.
slimeboy - Easily the most creative out of the bunch for me. Never thought I would end up seeing a Pacman remake of some sort in this lol, but yeah that was nicely done. The music brought me way back to my childhood when I used to be addicted to the Puzzle Bobble/Bust-A-Move games, so that was very nice to hear. The custom sound effects are pretty hilarious, especially the death one. But yeah, this was very refreshing to play. Very nice job with this one!
Overall, here are my votes:
Best Overall - Zee Legend of Zeelda
Most Creative Quest - Slimeboy
Quest That I Want To See Developed Further - Zee Legend of Zeelda
Hopefully I will have the time to take part in any future ones next time, but this went well IMO