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Link's Nightmare


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#1 Exate

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Posted 25 November 2007 - 12:25 AM

A lot of people enjoy this quest of mine. I've some questions to ask... it'd be appreciated if I could get responses to these.

- Why did you like it, specifically?
- Do you still enjoy the quest to this day?
- Around what time did you play the quest?
- Was there anything you didn't like?

Be honest, please. icon_smile.gif

#2 Evile

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Posted 25 November 2007 - 12:39 AM

- Why did you like it, specifically?
It's simplicity, it was just really nice, a good solid quest.
- Do you still enjoy the quest to this day?
Yeah, I never beat it but the levels and overworld design were great.
- Around what time did you play the quest?
A few months ago.
- Was there anything you didn't like?
Really buggy in some parts, but the rest was great.

Edited by Evan the great, 25 November 2007 - 12:39 AM.


#3 Joe Dirt

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Posted 25 November 2007 - 12:42 AM

- Why did you like it, specifically?
It was long, challenging but not too hard, had nice graphics, ...

- Do you still enjoy the quest to this day?
Yes.

- Around what time did you play the quest?
I'm not exactly sure. It wasn't too long ago.

- Was there anything you didn't like?
It was somewhat too linear (especially the overworld). There wasn't any real towns or much NPC interaction.


^Response to Evan: I don't remember any bugs.

Edited by Joe Dirt, 25 November 2007 - 12:42 AM.


#4 skateboarder11

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Posted 25 November 2007 - 12:43 AM

Liked it because of, well, the design. I haven't even kicked open ZC in a while, but I'm sure I'd still like it. Played it around late 2005, or so. And, uh, nothing I didn't like, really...

#5 Dr. Mutagen

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Posted 25 November 2007 - 12:57 AM

QUOTE(Exate @ Nov 25 2007, 12:25 AM) View Post


- Why did you like it, specifically?

First off, it boasts a level of creativity rarely seen in a lot of quests. The graphics were very colorful, and did a good job of giving the adventure that out-of-this-world feel. The selection of music, for the most part, was top-notch. Basically, it's just plain fun to play.

- Do you still enjoy the quest to this day?

Hell yes!

- Around what time did you play the quest?

When it was first released, which was about 3 1/2 years ago. Wait.....it's been THAT long!? God, I feel old......

- Was there anything you didn't like?

Well, the game was a little more linear than it really needed to be. I didn't necessarily like the fact that levels 6, 7, and 8 were so tightly packed together. Also, the dialog was particularly herky-jerky, but I see you've improved on that since then. icon_smile.gif


Edited by Dr. Mutagen, 25 November 2007 - 01:05 AM.


#6 Moonbread

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Posted 25 November 2007 - 02:25 PM

I think the fact that this is a quest I've actually beaten should be a good enough answer for you icon_heh.gif

2. Yes, I still play it today, too.

3. I think... over 2 years ago o.o but I didn't beat it until about a year ago icon_unsettled.gif

4. What I didn't like was the constant simplicity of the dungeons. It constantly felt like you had to do the same thing over and over with somewhat different methods.

#7 Titanium Justice

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Posted 25 November 2007 - 03:58 PM

QUOTE
- Why did you like it, specifically?
It has a unique storyline and also the amazing BS grahpics helped people
identify your quest from others (It added an ambition).

- Do you still enjoy the quest to this day?
Sometimes when i feel like it, all depends on what else there is to play.
- Around what time did you play the quest?
It was in summer 2006 i think icon_unsure.gif
- Was there anything you didn't like?
Some of the tiles weren't placed properly,
the enemies can be annoying at sometimes like
why do you make it so that you need to kill peahats to open doors?
Also in 2.10 the bomb shop dosen't work properly

[Comments are in bold]
Seriously i dont know why you even removed your quests from the database icon_shrug.gif .
you should of atleast kept "Links Nightmare" and "Metorid XL-75 Remake"in the database.

#8 Moonbread

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Posted 25 November 2007 - 04:06 PM

HeavyTitanium, the whole bomb problem wasn't his fault. That was a 2.10 problem. You should also play the quest with 1.92 184.

#9 Titanium Justice

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Posted 25 November 2007 - 04:47 PM

QUOTE
HeavyTitanium, the whole bomb problem wasn't his fault. That was a 2.10 problem. You should also play the quest with 1.92 184.

I did icon_freak.gif i also beat it in 1.92.


#10 Surreal Canine

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Posted 25 November 2007 - 05:28 PM

1- Unique story, moderate challenge, Ninja Link, awesome music!
2-Yes, it's one of my absolute favorites!
3- Summer 2006. Got stuck playing on 2.10 due to the bomb problem, resumed it on 1.92 in spring 2007 and beat it w/ only 20 deaths.
4-That one messed up whistle warp, the cliffhanger ending andlack of a sequel, the boss in level 7, the length (too short).

#11 Exate

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Posted 26 November 2007 - 01:46 AM

Hrm, not as many replies as I hoped for in a day.

Any more from others is appreciated, and thanks to those who took the time to let me know what they thought.

#12 jerome

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Posted 27 December 2007 - 05:40 PM

QUOTE(Exate @ Nov 24 2007, 11:25 PM) View Post

- Why did you like it, specifically?

=I liked how the "triforce" was actually a part of a weapon you get. That was pretty cool. And, as far as I know, hasn't been duplicated (in any others that I've had a chance to play).


QUOTE(Exate @ Nov 24 2007, 11:25 PM) View Post

- Do you still enjoy the quest to this day?

=I had played through it once and was happy I finished it. So I read this, and started it all over again. Still a nice quest.


QUOTE(Exate @ Nov 24 2007, 11:25 PM) View Post

- Around what time did you play the quest?

I played it first sometime in the middle of '06. Deathbringer (Kingboo at the time) sent it to me when I asked about it.


QUOTE(Exate @ Nov 24 2007, 11:25 PM) View Post

- Was there anything you didn't like?

Not much, just the normal stuff of most any game. The "Where is the... oh there" and the "What do I ... oh that" type of things. So nothing really bad.


The one thing I remember that I thought was funny was the guy in the cave that just kept talking and talking and then Link does the thing with his hands mimicing the guy not shutting up.

...

Kind of like my rattling on right now

...

Hope I didn't think of someone else's quest and confuse it with yours.

icon_whistle.gif


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