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Elder Scrolls Quest Tileset


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#31 Eddard McHorn Van-Schnuder

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Posted 21 June 2007 - 01:57 PM

Well... The pallete is somewhat reduced. Because I'm not that experienced with 256 colors yet. But it's not any worse than you can see in the pistures. Ebola Zaire: Well... The palletes are not really done yet. You see, the real game uses many more colors than zc normally does. So I have to fix this an alternative way. So if you wish to rip them for me, just do what you want with them and I'll implement the pallete myself. But I'm very greatful that you want to help.

#32 Mitchfork

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Posted 21 June 2007 - 04:08 PM

Sorry,but I'm going to have to pull out of this one. The animated water is too complicated for my limited experience. If you need anything else, you can PM me, but the water is out of my league. (No pun intended)

#33 Eddard McHorn Van-Schnuder

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Posted 21 June 2007 - 04:13 PM

Heh... That's okay. I think it's hard too icon_wink.gif

#34 Moonbread

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Posted 21 June 2007 - 04:25 PM

DFW: Yeah, there's pretty much everything you need to make a quest in this, and more. Caves, Sewers, Mines, Casinos, Deserts, an Ancient Tower, Very tall grass (to the point at which you can't see yourself), and plenty more.

Migo: I would recommend adding some stuff from Golden Sun. I've only just recently started playing the series (as of yesterday icon_razz.gif) and it's got some nice tiles.

IPB Image

Here's some grass and road tiles I forgot I ripped from a few months ago... and if you notice on the upper left part of the road tiles, it needs a bit of fixing on the grass icon_sweat.gif

Edited by Moonwhisper, 21 June 2007 - 04:35 PM.


#35 Eddard McHorn Van-Schnuder

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Posted 21 June 2007 - 04:54 PM

Woah! Look at that! You guys are just getting more and more space in the credits! I really appreciate your help! I'll see if I can implement those road tiles of yours soon. Thanks

#36 DarkFlameWolf

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Posted 21 June 2007 - 05:01 PM

well Moonwhisper, if I am going to come back and make a quest with this...potentially promising set, then it will definitely be more than a standard 'run-of-the-mill' Wolfie quest. I plan on doing something different. So eagerly anticipating this.

#37 Eddard McHorn Van-Schnuder

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Posted 21 June 2007 - 05:19 PM

Hey... I know... It's summer vacation and all that... many of you are thinking: Damnit! He won't be able to work on the tileset untill the vacation is over! Well... WRONG! I've got a laptop too! YAY! And my fathers got a boat: http://image.annonsb...6000/6737_0.jpg
And whenever we have acsess to electricity(Seenig as my laptop batteries lasts about 10 minutes) I'll try to get some work on the set done. That means by the end of the summer, I'll probably have done a great deal of stuff! There's just one thing that I REALLY need: Motivation!
You've gotta keep on motivating me! Thanks for the support!
Well... goodnight. I'll work more on it tomorrow. I'll leave for vacation on sunday. So I'll keep you posted. So check back often for updates!

#38 Mitchfork

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Posted 21 June 2007 - 05:25 PM

10 minutes? I sincirely hope that you are exagerrating.

#39 Eddard McHorn Van-Schnuder

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Posted 21 June 2007 - 05:29 PM

And that means? I do have a charger... I just leave it in while working. The batteries can go to hell.

#40 Mitchfork

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Posted 21 June 2007 - 06:41 PM

Well, usually, laptop batteries last about 2 hours... or at least that's what I've seen.

#41 Moonbread

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Posted 21 June 2007 - 07:23 PM

Yeah, I had a problem with laptop batteries once icon_sweat.gif if at any rate, if you're going to use the main character sprites (since they will sorta work in ZC, but you'll probably have to use 254), you might want to start several new games, because at the beginning, you can choose what color your clothes and eyes are.

#42 Eddard McHorn Van-Schnuder

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Posted 22 June 2007 - 12:51 AM

Yeah... Guess what I called my character when I tried to start a new game. I chose green color. Now, the name isn't hard to guess. I did the same with ''Oblivion''! LOL.
But seriously, I'm a REAL zeldafan... no ''500'' though.

Edit: Could any moderator please tell me if my sig isn't to big?

Edited by Migokalle, 22 June 2007 - 12:53 AM.


#43 Moonbread

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Posted 22 June 2007 - 01:01 AM

Ehh, it's not too big.

But anyway, you'll find the Green one, although I think it looks best on the overworld, gives you a GREEN sword in combat... yeah >_>.

#44 Eddard McHorn Van-Schnuder

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Posted 22 June 2007 - 01:10 AM

If there's gonna be the character from the real game, someone has to do some serious helping. I can't seem to get custom links to work perfectly with slash and all. And I don't like the zelda 1 animations, so I want the alttp or bs animations. But then agin, I don't really need this right now. First of all I'll do the overworld and dungeons. If people is intrested in having other enemy sprites you could help on that too, but the lufia 4 enemy sprites dosen't really work with the zelda style enemies. Ofcourse, that's a matter of editing.
EDIT: You know what I'm looking forward too? To get some cool looking castles in. Another thing I'm going to TRY to do today, is to edit the water tiles.

Edited by Migokalle, 22 June 2007 - 01:28 AM.


#45 DarkFlameWolf

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Posted 22 June 2007 - 05:56 AM

well, you will have my support for this tileset from beginning to end. If this ever gets finished, this will definitely be one worthwhile submission to the database. The most unique submission we've had in years that isn't just another Pure-remix.


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