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Shading Expert Needed For Old Tiles Of Mine

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#1 )-( Marchland Malady )-(

)-( Marchland Malady )-(

    )M( Still No Tombs In The Sims 4 )M(

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Posted 29 January 2024 - 05:06 PM

)-( More than 10 years ago, I submitted the following tiles to PureZC:

https://www.purezc.n...e=tiles&id=1244

https://www.purezc.n...e=tiles&id=1253

https://www.purezc.n...e=tiles&id=1243

As you can see, despite my creative ideas, shading was never a strong suit for me. Is there anybody here who is good at it that can help me out? They would probably fit best with Pure Tileset Update Supreme and Pure Koten, even if their perspectives might need adjusting. )-(



#2 coolgamer012345

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Posted 29 January 2024 - 06:09 PM

The biggest thing you want to keep in mind is that these sprites have what people usually call pillow shading. This is where everything looks "pillowy" because the brightest of the sprites is facing the camera head-on and also it doesn't consider the light source across the entire sprite, just each section. You want to keep in mind where the light source is coming from. Most sprites I've seen have the light source to be coming from the top left, but anywhere is fine as long as you're consistent. You would want your brightest part of your sprites reflection to be in the direction of where the light source is coming from and the shadows away from it, roughly speaking.

 

There are a lot of tutorials online for pixel art and shading so you might wanna look there too. It has been a very long time since I've used pixel art tutorials, but I recall reading through this one and finding it helpful:

https://pixeljoint.c...s.asp?TID=11299(there's a section partway through on shading specifically but there's lots of other stuff here too)

 

It might help to draw some practice spheres and try shading those. Or maybe just jump into editing your old sprites and seeing how far you can get, your call.


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#3 )-( Marchland Malady )-(

)-( Marchland Malady )-(

    )M( Still No Tombs In The Sims 4 )M(

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Posted 05 February 2024 - 02:49 PM

)-( I was curious to see what master spriters could do with these, but nobody seems to be interested. If anyone does do anything with them, you have my permission to upload your edits to the database, but do remember to give me credit for the source material. )-(



#4 )-( Marchland Malady )-(

)-( Marchland Malady )-(

    )M( Still No Tombs In The Sims 4 )M(

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Posted 11 February 2024 - 09:19 AM

)-( I recently ported these tiles to Pure Tileset Update Supreme, which should make messing with them way easier. You can find the new version of them here:

https://www.purezc.n...e=tiles&id=1701

It took me way too long to recolor these, but at least I did it. )-(


Edited by )-( Marchland Malady )-(, 11 February 2024 - 09:20 AM.



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