Solaris
The third demo!
#1
Posted 22 June 2014 - 08:59 PM
You can discuss the demo here, but please also leave a review on the demo page. Once I have enough feedback, I'll upload a revised version that fixes any bugs I missed the first time around.
#2
Posted 26 June 2014 - 09:15 AM
The temples in the demo are well designed, and I could usually work out what to do, with the exception of the bombable block in the fire temple
There were also a couple of bugs I found in the quest:
Edited by Unames, 26 June 2014 - 02:13 PM.
#3
Posted 26 June 2014 - 07:28 PM
Thanks for your feedback!
- Phantom Dash edge stuck: That happens while you're going off the edge while touching an enemy. For the life of me, I cannot figure out why that happens in the code... Anyway, I'll keep working on it.
- No spells: Fixed.
- Revisiting pedestals: Oops, good catch! Fixed.
- Wind bat vs. hookshot: They now take damage from power 0 weapons.
- Hurricane into pit/lava: I tried that and it didn't happen to me. Strange.
- Mystery item: Ha! Priceless! The "mystery item" is an un-implemented spell that currently gives you item #0 (1 Rupee). And guess what item makes the subscreen counters display infinity by default? Anyway, for now I'd just say please don't buy that. I'm not ever going to add an infinite quiver or bomb bag to the game so eventually it won't matter.
- Vacuum mouth vs. hookshot: Eh, I think it's fine.
- Other: Increased boss' HP from 60 to 80 to make him less pitifully easy against Solaris.
Note: I haven't uploaded the update yet. I will after I get some more feedback so I don't have to go to the trouble of copying all the new stuff into the demo (which has that extra hub room and stuff) multiple times.
#4
Posted 06 July 2014 - 05:56 PM
I haven't gotten to complete it yet, since in Aeol Monastery, I think i'm missing a key or something. Why? I have gotten all the way to before what seems the mini boss room, and I don't see a way to explore the east wing yet... Anybody know what i might be missing?
#5
Posted 06 July 2014 - 07:42 PM
You can get to the east wing across the gap.
It is possible to cross that gap, with a little help.
#6
Posted 07 July 2014 - 01:50 PM
Duh! I'm so stupid Thanks MM! Now that I have completed your demo, I can give my critic review, er, just my bug foundings:
Just so you know, I wanted to let you know about these flaws so it could help you make your quest look more professional than it's already looking (Some might be pointless, but the heck )
I'll try to give a great review on the corresponding forum for such an excellent demo. Bravo
Edited by Demonlink, 07 July 2014 - 01:51 PM.
#7
Posted 07 July 2014 - 06:40 PM
Thanks for pointing those out!
1. Ah, gotta love ZC continue points. I don't know if there's anything I can do about that.
2/3. Oops, forgot to point those at the demo hub room instead of the real (final) dungeon entrances. Also the MIDI is called "dark overworld" (or was it "ruined overworld"?) from the PZC database.
4. I'm just too lazy to replace those copy/pasted sprites. I will eventually.
5. Fixed.
P.S. I was wondering if the part you were stuck on was too obtuse. Did anyone else have (too much) trouble with it?
P.P.S. The story will make much more sense in the next demo, which will start the game from the beginning (ending with the current content). That's not to say it won't still be mysterious, though.
- Demonlink likes this
#8
Posted 08 July 2014 - 03:00 PM
No problem! As for the part I was stuck on, I'm pretty sure you could give a small hint, I dunno, kinda like a sign with "Use your enemies weapons to your advantage", although I'm not sure if it was something REALLY not clear enough (probably just me )
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