I was just playing through the first version of my quest (turns out it was a complete - if awful - quest. It's demo 4 of An Item Fantasy), and I noticed some really bad stuff done in there. Made me think about stuff that should never, or hardly ever, be done in the quest.
The two big errors in my quest that I can remember off the top of my head were:
- If you have a puzzle that takes a long time in a dungeon, don't make the player have to do it over and over again. (Making a dungeon not be one long line of puzzles and enemy rooms helps this). This was an
- Don't put peahats in a kill all enemies room. They take too long.
Anyone got anything else?