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TLOZ - Le Monde Inconnu (The Unknown World)

zelda linkael link kasuto le monde inconnu the unknown world dance of remembrance tiles dor tiles open world

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#16 Dark Linkael

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Posted 29 July 2017 - 03:04 PM

Yes, that is not the solution. Some members of my website know how to translate English well enough, but it's not perfect. After that, I do not know if they want it, it remains a very big job to realize.



#17 Dark Linkael

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Posted 29 July 2017 - 04:52 PM

I made an update of the demo, I reduced still the difficulty of the first dungeon, it was still a little too complicated apparently. Having been realized in 2008, I was paying less attention to this type of thing. Another thing quite difficult to discover has been slightly reworked to make it a little easier to find, but I would not say what it is logically.

For today, I would not make any further changes on the demo.



#18 Matthew Bluefox

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Posted 30 July 2017 - 02:03 AM

Of course the quest be even more purrfect if there were multilingual releases, such as English besides French since most of us suck at French language. :)



#19 Dark Linkael

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Posted 30 July 2017 - 04:37 AM

Since most users of Zelda Classic speak English, it is normal that I am interested in a translation of the game so that you can enjoy it a lot. The texts are very very important in this game because they can indicate things completely mandatory, such as the first plaque in the first dungeon or some villagers for example (in the demo).

In any case, I intend to have an English version of my quest. You just have to find out who can do it and who knows both languages. But also ready to translate hundreds of texts.



#20 Artistic

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Posted 30 July 2017 - 01:29 PM

Hi and welcome to the forum!

 

Your quest looks really good. What build do you play the demo in?

 

I wish you the best on finishing it. It looks like you have quite a project going.

 

Thank you!


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#21 Dark Linkael

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Posted 30 July 2017 - 01:45 PM

Hi !

I use build "2.50.3 RC1" currently, the demo is used from this build.

Thank you for your support in my project! :)



#22 Dark Linkael

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Posted 01 August 2017 - 05:26 AM

I added two more details in the list of the first message of the topic.

In one of them, I forgot to mention the mini-quests. I do not know yet how many there will be, but I would try to do as much as possible to increase the duration of the game, but that they are as fun or exciting to do. The exchanges of items is not in the same category of mini-quests I specify.

The other detail is exploration that has a central role in this game. One of the most important details in my development work. This is the longest, but also the most exciting work to do. There is only the beginning of the game which is very linear and without big explorations, it is as in OOT and TP for example.

If you have any questions to ask me, I am willing to answer you, but I would avoid certain topics for reasons of spoils.



#23 Gendof

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Posted 01 August 2017 - 11:30 AM

I am enjoying your demo very much!

I have searched for hours for the entrance to the first dungeon.

Where should I look?


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#24 Dark Linkael

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Posted 01 August 2017 - 12:03 PM

Thank you for playing my quest! :)

To go to the first dungeon, you have to get the bomb and a bag of bombs hiding in a cave near the village (it's pretty well hidden). The path leading to the dungeon is fairly well hidden by the trees, it is necessary to observe the large tree on the road leading to the village.

I hope I have been precise enough in the explanations without saying too much.



#25 Gendof

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Posted 01 August 2017 - 01:05 PM

Yes, I have been to the Ruins and found a couple of things but I have not found the entrance to the dungeon there.



#26 Dark Linkael

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Posted 01 August 2017 - 01:21 PM

The entrance to the dungeon is this:

 

LMI_Image13.png

 

But you may not find the key.

 

Spoiler



#27 judasrising

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Posted 02 August 2017 - 06:50 AM

Hi

 

I also play the demo and wow really amazing work.


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#28 Dark Linkael

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Posted 02 August 2017 - 06:56 AM

Hi!

Thank you very much ! Happy to know that my work is highly appreciated. It is an excellent source of motivation to go to the end of my project.

 

EDIT : I just fixed an error in the demo. The hut next to Link's house did not lead anywhere. While I was preparing the demo of the game, I accidentally deleted a DMap from the hut. The new version of the demo is available.

I think there should not be any other problems of this kind in the demo.

 

I also corrected for the sword that does not automatically equip itself which was also a demo error only.


Edited by Dark Linkael, 02 August 2017 - 10:10 AM.


#29 judasrising

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Posted 02 August 2017 - 01:18 PM

Hi

 

Where can i find the bomb bag?



#30 Dark Linkael

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Posted 02 August 2017 - 01:25 PM

I spoke about this on one of the messages, but I will try to clarify.

Spoiler


Edited by Dark Linkael, 02 August 2017 - 01:28 PM.

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