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Screenshot of the Week 810

Shane )-( Marchland Malady )-( Taco Chopper Twilight Knight

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Poll: Screenshot of the Week 810 (33 member(s) have cast votes)

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#1 Taco Chopper

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Posted 20 March 2024 - 09:41 AM

)-( Marchland Malady )-(
MarchlandMalady.png
)O- Looks like Link is... Well, what can I say? This is me trying out those layer-based shading tiles of mine again, but with different floor heights this time. I hope that you can perceive depth here, because things would look pretty flat otherwise. -O(

Shane
Shane.png
The crystalline shores are a refreshing stop for any pilgrim.

Taco Chopper
TacoChopper.png
Portal III

Twilight Knight
TwilightKnight.png
Fuming


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#2 DarkFlameWolf

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Posted 21 March 2024 - 02:38 PM

The simplicity of Shane's is what gets me.


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#3 HollowHenry

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Posted 23 March 2024 - 02:19 AM

The compexity of Twilight Knight's is what gets me.


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#4 Russ

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Posted 23 March 2024 - 09:41 AM

Man, this was another close one.

 

Marchland Malady: I actually really like the screen composition on this one. The tiles themselves are a bit hard to make out though. Too much dithering.

 

Shane: This one is absolutely gorgeous. Simple, but effective. This feels like the kind of shot Cambria was made for.

 

Taco Chopper: It feels very GB-esque, by which mean it's simpler than a lot of the GB shots I see from groups like Ambient Silence, and that's honestly kind of refreshing in its own way. If every screen in the game is a complex, multi-layered, award-winning work of art, the game becomes unplayable due to the visual complexity. Simpler shots like this do wonders for the pacing and playability.

 

Twilight Knight: I really dig this one. I like the complex layering of elevation going on here, and it does a wonderful job of setting an oppressive atmosphere. I do have one complaint though. In theory, I really love the hardening lava crusting over the molten lava near the center of the screen. In practice, on the left side of the rock, it looks like the molten lava is at a higher elevation than the hardened lava. On the right side of the rock, the perspective can be clearly seen, but on the left, especially with how the lava interacts with the mountains, its a bit harder, and every time I glance there, my mind reorients the shot so that the lava is pouring down onto the little hardened area. With that said, I'm not actually sure how I'd fix it. Maybe a more clearly defined border like what exists on the right side of the rock? Either way, it's disorienting and distracts from what's otherwise a beautiful shot.

 

I ended up going with Shane this time for the beautiful simplicity of it, though Twilight Knight's a very close second


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#5 nicklegends

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Posted 23 March 2024 - 02:48 PM

If I squint a bit, I can make out the different depth layers of Marchland Malady's shot, but otherwise, the dithering in the walls makes the shot feel busy to me. That said, it seems playable enough and has an interesting layout with the pit on the left and higher portions elsewhere.

Shane's screen has a simple, elegant, appealing palette and more detail than meets the eye at a glance. It's a very well constructed scene and my vote for this week.

Taco Chopper's screen is a perfectly fine GB-style shot and gives the player plenty of breathing room, which I appreciate while playing quests. It's on the simpler side. Without any attention-grabbing features, palette, or other hook, it doesn't quite stand out for SotW. But, again, I'd love to encounter a screen designed like this while playing.

Twilight Knight's shot is very atmospheric and has a threatening aura. Very nice subscreen, too. I don't have much feedback. It's just that I prefer Shane's screen by a hair.
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#6 Twilight Knight

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Posted 24 March 2024 - 04:52 PM

In theory, I really love the hardening lava crusting over the molten lava near the center of the screen. In practice, on the left side of the rock, it looks like the molten lava is at a higher elevation than the hardened lava. On the right side of the rock, the perspective can be clearly seen, but on the left, especially with how the lava interacts with the mountains, its a bit harder, and every time I glance there, my mind reorients the shot so that the lava is pouring down onto the little hardened area. With that said, I'm not actually sure how I'd fix it. Maybe a more clearly defined border like what exists on the right side of the rock? Either way, it's disorienting and distracts from what's otherwise a beautiful shot.

Hmm I see what you mean indeed. I should look into that.
Thank you for the feedback!



#7 Ghost

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Posted 30 March 2024 - 12:20 AM

Gonna keep voting for you )-( Marchland Malady )-( until you win one of these with your eclectic tile pile screens. Keep at it.



#8 Taco Chopper

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Posted 01 April 2024 - 01:18 AM

With 51.61% of the vote, the winner of Screenshot of the Week 810 is Shane!
 
Shane.png

Congratulations!
 
Voting totals:
  • Shane - 15 (51.16%)
  • Twilight Knight - 9 (29.03%)
  • )-( Marchland Malady )-( - 4 (12.90%)
  • Taco Chopper - 2 (6.45%)




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