I have an idea for a non sensitive warps flag for quests
basically it would make all warps less sensitive.
by this I mean warps would do an additional check before warping link.
- Stair Warps would only warp link when he first collides with the tile. this would make things like placing return wraps on top of stairs without creating a infinite warp loop
- Door Warps would only warp link if he press up while fully colliding with the door combo
- Scroll Warps would only warp link if the player is pressing in that direction while at the edge of the screen.
- Insta Warps would be like stairs