EZGBZ Palettes Thread
#31
Posted 14 September 2012 - 07:13 PM
#32
Posted 15 September 2012 - 07:39 PM
In order for us to rip the correct pallettes from this, you need to take your screenshot in ZQuest, using the "Z" key when the screen is showing, and then repost it.
#33
Posted 16 September 2012 - 06:45 PM
#34
Posted 23 September 2012 - 01:16 AM
#35
Posted 03 November 2012 - 07:18 AM
Fire and Obsidian Dungeon:
A little late, but this should be fitting for a Fire Dungeon (no palette cycling, however). The CSets used in the screenshot are CSet 2 and 3 (2 for the fire-part, 3 for the obsidian-part). Also that sprite sitting on front of the chest is mine and uses CSet 6 (please don't steal, although there is another version of that sprite exists elsewhere here).
Edited by Orithan, 23 November 2014 - 06:36 AM.
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#36
Posted 18 December 2012 - 03:09 PM
http://i1182.photobu...zelda003-14.png
Fairy Woods Palette:
http://i1182.photobu...zelda002-17.png
Woodfall
http://i1182.photobu...oy/Woodfall.png
Also free for requests.
Edited by Dragonite, 18 December 2012 - 04:57 PM.
#37
Posted 06 April 2013 - 09:19 PM
I'm working on this palette for a cave, but I'm not too happy with it, it just seems kind of boring. I figured I'd post it here and see if anybody had any constructive comments or could improve it a bit.
#38
Posted 06 April 2013 - 10:10 PM
#40
Posted 26 April 2013 - 01:01 PM
Sunny Beach
Orange Volcano
#41
Posted 08 May 2013 - 11:54 AM
And, in case you're wondering, I've already added all previous pallettes (except Fausch's because the pallette was messed up by MS Paint) and they are on the current version of EZGBZ 2.5 in the database.
Hey, Linkus/Ebola Zaire, if you would like that pallette added to EZGBZ 2.5 also, just let me know and please give it a title. If not, I'm cool with it.
Edited by Lightwulf, 08 May 2013 - 11:58 AM.
#42
Posted 17 May 2013 - 11:53 PM
I'm looking for something that would be a nice beachy dungeon/interior palette... so far I'm using this one:
It pulls colors from Happy Haterade, and it does the job but it's not my favorite.
#43
Posted 19 April 2014 - 03:56 PM
My first palette contribution! :O Anyway, it's based off of Shiek's Kakariko Colors and DoR Sunlit Fields:
GB Sunlit Fields
#44
Posted 22 April 2014 - 11:17 AM
Nice job, Demonlink!
However, you didn't have a CSet 9. With that blank, all the enemies that use CSet 9 would be... I don't know... probably invisible. Unless you want to go back and add one, I went ahead and copied the CSet 9 from "Woodfall" by Yoshidude/Dragonite/Jacques to your palette. (Man, some people sure change names a lot! )
I went ahead and added this to the master EZGBZ 2.5 file. It will be on the next release. (BTW, let me know if you prefer it be released soon; otherwise, I might wait until I have other substantive content to update it, such as other people submitting palettes or sprite fixes.)
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#45
Posted 22 April 2014 - 01:52 PM
Nice job, Demonlink!
However, you didn't have a CSet 9. With that blank, all the enemies that use CSet 9 would be... I don't know... probably invisible. Unless you want to go back and add one, I went ahead and copied the CSet 9 from "Woodfall" by Yoshidude/Dragonite/Jacques to your palette. (Man, some people sure change names a lot! )
I went ahead and added this to the master EZGBZ 2.5 file. It will be on the next release. (BTW, let me know if you prefer it be released soon; otherwise, I might wait until I have other substantive content to update it, such as other people submitting palettes or sprite fixes.)
Thanks man! It's actually fine if you copied a Cset9, since it did look weird on my file XD. And take your time to update it, no problem
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