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Error: Not a custom quest


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#1 Mitchfork

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Posted 22 July 2008 - 10:55 AM

Every time I try to load Blackness of Eternity into Zelda Classic, I get the error message in the title. I can load it fine into ZQuest, so this leads me to believe it's something that I've done to the file, not ZC's fault. I also Google searched the error message and got this. However, there is no "Quest Number" field in 2.11... help? Please?

#2 XMSB

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Posted 22 July 2008 - 11:03 AM

The quest number box has been hidden by default since Build 818.

Here's what that next to last line under 818- windows says:

QUOTE
The header dialog now hides the Quest Number box by default to keep people from accidentally setting it to something other than 0. You can still see/edit the value by holding down a shift key while accessing the dialog if you need it for some reason.

Edited by Pokegamer1989, 22 July 2008 - 11:04 AM.


#3 Beefster

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Posted 22 July 2008 - 11:05 AM

You have to hold shift while opening up the header. _L_ hid the field in order to prevent newbies from accidentally setting the quest number.

EDIT: aww. simulpost. Pokegamer1989 beat me to it.

Edited by Beefster, 22 July 2008 - 11:06 AM.


#4 Mitchfork

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Posted 22 July 2008 - 11:50 AM

Wierd. It got changed to one, but I've never even seen that field in my life... anyway, it's working now, so thanks for that guys.

#5 Alestance

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Posted 22 July 2008 - 02:36 PM

That leads me to think: "Why is there that dialogue there anyway?"

Shouldn't it be enough that the quests are named 1st.qst, 2nd.qst, and 3rd.qst?

#6 Schwa

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Posted 23 July 2008 - 12:23 PM

QUOTE(Alestance @ Jul 22 2008, 12:36 PM) View Post

That leads me to think: "Why is there that dialogue there anyway?"

Shouldn't it be enough that the quests are named 1st.qst, 2nd.qst, and 3rd.qst?

I agree. You should bring that up with _L_ maybe and see what he says. ^_^ 'Cause yeah, I can't really think of why anyone in their sane mind would need to change it...

#7 Mitchfork

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Posted 23 July 2008 - 12:57 PM

I think it's so that you can advance to second quest after beating first, like on the original NES version.


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