EZGBZ 2.0 (by Akkabus)
#31
Posted 08 August 2010 - 11:33 AM
#32
Posted 08 August 2010 - 01:31 PM
#33
Posted 08 August 2010 - 03:23 PM
1. maybe add a small lake or some shallow water, or a little waterfall somewhere in the town. for example, in link's awakening koholint, there's a fishing mini-game inside the town:
http://www.vgmaps.co...DX-Koholint.png
2. some signs might be nice.
3. you can decorate the houses. there's a few roof styles to choose from, plus it's easy to recolor the roofs. also there's unique signs, like the boxing mitts or the big clock you can stick right on top of the roofs. and you can make houses longer than 3 combos as well.
4. maybe add a weird tree somewhere in the middle of the town and just make up some small story about it in a house that has nothing to do with the actual quest, just to buy some variety in the town.
you made a keen observation about the detail in gameboy games. i have trouble coping with it as well. it seems like you have to litter the screen with little graphics to make it look "good." but maybe it's because all the graphics are small, so you have to draw that much more stuff on one screen?
#34
Posted 08 August 2010 - 06:00 PM
#35
Posted 08 August 2010 - 08:57 PM
2) no signs, no point
3) I'll see what I can do about those houses, but they are staying the same size.
4) I'll try to add a little variety to the trees, but I don't want it too crazy. I hate quests that use every single possible tree design in every screen, its just spastic and annoying.
5) Blue mountain ridges, I guess I have to recolor them red. They looked fine to me, but apparently red is the universally accepted mountain color it seems.
#36
Posted 08 August 2010 - 10:36 PM
#37
Posted 09 August 2010 - 12:38 AM
#38
Posted 09 August 2010 - 03:51 AM
Also, maybe you could put a bird somewhere in the trees? It would make the town seem more alive.
#39
Posted 09 August 2010 - 04:11 AM
I'm replacing a few trees and I colored the mountain edges brown now. But I just can't fit in water. I've constricted myself too well in the areas surrounding the village. I can't shove in water which there wasn't any planned in the first place. It would require major restructuring and hours more of work to put in something that I felt didn't really need to be there in the first place. There are plenty of other places full of water so it should balance out.
Edited by DarkFlameWolf, 09 August 2010 - 05:01 AM.
#40
Posted 11 August 2010 - 09:54 PM
#41
Posted 12 August 2010 - 01:39 AM
#42
Posted 12 August 2010 - 12:27 PM
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