I would like to extract the GBC tilesets in different palettes into image formats, in order to create map images outside of Zelda Classic, for use in other projects. The ZC GBC tilesets have the most complete GBC Zelda tile rips that I've been able to find.
My initial solution was to go into the tileset previewer with the screen set to the palette I wanted, and export each page of the tileset individually, however this produced some undesirable results with colors being wrong or strange on certain tiles. I noticed that these issues were fixed in the combos, but the combo previewer doesn't seem to have an option to export to images like the tileset viewer. What would be the best way to go about doing this?
The only way I can see to do it would be to screenshot the pages from the tile viewer, but unfortunately there are white separator bars going through certain columns of tiles that mess with the pixels, and would take a lot of tinkering to remove. The only other alternative I can see would be to screenshot the combos on the right side of the main editor screen, but that's a really cumbersome menu to navigate and it would only allow me to screenshot a small part of the combo list at a time, and then each part would have to be stitched together, and it would be a tremendous undertaking.
Is there some easier way to do this that I'm missing, or any alternative that I'm not thinking of?
Edited by time_axis, 12 August 2018 - 12:34 PM.