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Cannot open zelda.exe


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#1 Jumper

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Posted 11 August 2021 - 09:50 PM

For some reason I cannot Zelda.exe, from either the launcher or the file itself.

I can open the editor, but not the player.

I grabbed the latest file of Zelda Classic 2.55, and I'm using Windows 8.1. There are no modules that I've installed.


Help would be greatly appreciated.

(if this is in the wrong category, do let me know)



#2 Moosh

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Posted 12 August 2021 - 01:09 AM

Do you have another copy of ZC open anywhere? Even another version. ZC's exe specifically has protections keeping multiple instances from running at the same time to prevent save corruption. So even if you're running 2.53 in one window and 2.55 in another it won't allow it. 



#3 Jumper

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Posted 12 August 2021 - 01:40 AM

Do you have another copy of ZC open anywhere? Even another version. ZC's exe specifically has protections keeping multiple instances from running at the same time to prevent save corruption. So even if you're running 2.53 in one window and 2.55 in another it won't allow it. 

No, I don't have any others open.



#4 Moosh

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Posted 12 August 2021 - 01:51 AM

Right, so that's the obvious one out of the way. I assume this was a completely fresh full install of 2.55 so it couldn't be a missing data file? When you try to run it, does the process briefly appear in Task Manager? And is there anything printing to allegro.log? I don't really know what would cause this issue, but that info would probably be helpful to someone who does.



#5 Jumper

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Posted 12 August 2021 - 01:56 AM

Right, so that's the obvious one out of the way. I assume this was a completely fresh full install of 2.55 so it couldn't be a missing data file? When you try to run it, does the process briefly appear in Task Manager? And is there anything printing to allegro.log? I don't really know what would cause this issue, but that info would probably be helpful to someone who does.

Yes, it appears in Task Manager for a brief moment.
As for the allegro.log file, it says:

 

ZQuest Classic Player, v.2.55 Alpha 92
Allocating quest path buffers (4.00k/4.00k)...OK
Allocating map buffer (455.28k/459.28k)... OK
Allocating combo buffer (5.98k/465.26k)... OK
Allocating string buffer (768.00k/1.20M)... OK
Allocating door combo buffer (159.50k/1.36M)... OK
Allocating dmap buffer (1.05M/2.41M)... OK
Allocating combo buffer (6.23M/8.64M)... OK
Allocating color data buffer (314.11k/8.94M)... OK
Allocating tile buffer (27.82M/36.76M)... OK
Allocating trash buffer (97.66k/36.86M)... OK
Allocating item buffer (517.01k/37.36M)... OK
Allocating weapon buffer (4.00k/37.37M)... OK
Allocating guy buffer (862.00k/38.21M)... OK
Allocating combo class buffer (37.38k/38.25M)... OK
Initializing Allegro... The Current ZQuest Player Module is: C:\Users\kenneth\Desktop\ZeldaClassic\grabber
ZC Player I/O Error: No module definitions found. Please check your settings in zc.cfg.


#6 Emily

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Posted 14 August 2021 - 11:06 AM

Did you copy a config file from an older version? If so, that's not a good idea.

 

In "zc.cfg", there should be an entry called "current_module"; ensure that it is set to "modules/classic.zmod".



#7 Jumper

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Posted 15 August 2021 - 07:39 PM

Did you copy a config file from an older version? If so, that's not a good idea.

 

In "zc.cfg", there should be an entry called "current_module"; ensure that it is set to "modules/classic.zmod".

I didn't copy from an older version, but upon checking the zc.cfg file, it was set to grabber.

That would explain why it didn't open; I accidentally set it to grabber.

Thanks for the help, by the way.


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