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Help i can't get bushes to grow back.

Bush Combo Tileset Zelda Classic Zquest

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#16 Zeldaria12

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Posted 05 July 2014 - 09:29 PM

I can now walk on the bushes, while they regrow, but now everytime i slash at a bush,it changes into another bush.

 

What do i do?

 

 

 

Please Reply.


Edited by Zeldaria12, 05 July 2014 - 10:11 PM.


#17 Lightwulf

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Posted 06 July 2014 - 12:04 AM

One thing I noticed is that, in the screenshots, the "A. Frames" (animation frames) was set to 0.  If you have more than one growing sprite (which I assume you would), set "A. Frames" to the number of growing sprites you have.

Normally, you would need at least 2 animation sprites in order to cycle combos, but I'm not sure if version 2.50 doesn't require it.

 

If a bush appears immediately, it may be that the animation cycle happened too fast.  The problem is that you can't really control that except for in conjunction with warping.  Try it multiple times; if it happens every single time, then there's a problem; if it only happens sometimes, then it's what I said in the first sentence of this paragraph.



#18 Aevin

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Posted 06 July 2014 - 12:10 AM

Cycling works fine with one frame in 2.5. I've tested this setup myself in game (with an animation speed of 60 on both cycling combos). The only oddity is that it sometimes cycles past the "stump" combo pretty quickly because of the way cycling and animation works.

 

Ideally, if you want to have more than one frame of growing animation, you would have multiple single-frame combos. Otherwise, when it switches to the "growing" combo, it could be at any point in its animation cycle.

 

Anyway, I really think you have all the pieces you need, Zeldaria. It's just a matter of putting those pieces together and experimenting to find what works best for you.


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#19 Zeldaria12

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Posted 06 July 2014 - 12:47 AM

Thanks for helping me. :)





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