I Need a Script for a New Dungeon Specific Item
(What the script would do is, what ever 1 item ID number i choose)
it makes the 'Item' Dungeon Specific just like the Master Key.
Where if i gain this item called 'Mermaid Scale' inside
a dungeon, it becomes useable for that One dungeon alone.
If i enter a next dungeon, it is not in my inventory, just like a Master Key.
Therefor it is 'not usable' until i Obtain it again in the next dungeon.
So it would be deactivated in a way.
The item Mermaid Scale would not work, unless i obtain it inside the next dungeon.
The Item would be made in just 1 item slot, just like the Master Key is.
So it would only be 1 item.
Also the Level Specific item 'Mermaid Scale' acts as the Flippers, instead of a Master Key.
Can somebody make this script for me?
(The problem is, i am using like 20 item slots just for a mermaid scale each which takes up my item slot making room..)
Edited by SkyLizardGirl, 03 September 2019 - 06:27 PM.