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"Cover-up" Script


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#16 Joe123

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Posted 25 February 2008 - 04:11 PM

http://www.shardstorm.com/ZCwiki/ZASM
In the code box.

#17 jman2050

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Posted 25 February 2008 - 05:18 PM

Okay, ZScript functions are added, now doing some testing work before committing. I hope to have a new build out soon.

#18 Russ

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Posted 25 February 2008 - 05:58 PM

QUOTE(jman2050 @ Feb 25 2008, 02:18 PM) View Post

Okay, ZScript functions are added, now doing some testing work before committing. I hope to have a new build out soon.

Awesome!

#19 Joe123

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Posted 25 February 2008 - 06:50 PM

You are the best jman =)

#20 Gleeok

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Posted 25 February 2008 - 09:15 PM

QUOTE(jman2050 @ Feb 25 2008, 04:18 PM) View Post

Okay, ZScript functions are added, now doing some testing work before committing. I hope to have a new build out soon.




Much obliged. icon_wink.gif

What are the commands for using these sprites? Is it similar to other pointer functions? ..:

sprite = Screen->CreateEweaponSprite[3];
sprite->X=32; sprite->Y=64;
while(sprite->X<180){
sprite->Vx=1;sprite->Vy=0.5;
}

thanks, we really needed this. icon_smile.gif


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