So...
1. Is it possible to have Magic Container pieces that work like Heart Pieces? Would this be buggy if I still wanted to use the 1/2 Magic "Curse" like a magical version of the Blue Ring? What about a Magic Ring (I'm amending items to make magic more relevant and common)
2. What makes the Wand / Magical Rod (?) / Book unique from other flame or ranged weapons? Why have it instead of the fire brang? Could it be used as a stun item, like a primitive Ice Rod? I love the idea of being able to get the Book and not only have that upgrade the Wand's magic, but simulate the Book of Mudora using String Control Codes...epic. just can't quite justify the Wand.
3. If I had the Golden Arrows and Magical Boomerang actually consume magic, could I make them revert to lower-level items that don't use magic so the player isn't without a Bow or Brang in the middle of a dungeon?
4. Since the nature of my magic upgrades is going to change so drastically, I'll need to edit the magic use on a lot of the magic using items. No problem...except for the Lens of Truth. Is it possible to control the -Rate- at which magic drains while using it? I see how MUCH is being drained, but if I can't edit the rate, the Lens may become daunting to use; a complete magic vampire. Its easy to plan around, but it'll be obvious to the player and take them out of it.
Thats all off the top of my head for now. Thanks for listening to my rambles!!
Edited by Reflectionist, 24 May 2017 - 02:56 AM.