LTM:Don't beat yourself over your shot; it's actually pretty nice and 5 votes is nothing to sneeze at. (I should know. It's cold season.)
QUOTE(Lonemind @ Jan 3 2005, 01:55 PM)
I can't draw sprites worth a rupee fragment. I wasn't actually gonna use those in my quest. I thought they'd look good in my screenshot though. I agree, they don't quite fit. I want to use the balloons though. Think if I take the outlines off, they'd look better?
Actually, I'm going to argue that the black outlines are fine. Making sprites without outlines would quickly become very difficult if you're not used to sprite editing. As long as the sprites are consistent with
eachother, they'll look good.
As for the baloons, I think they'd be fine if you worked in another shade of each respective color. Actually, y'know what'd be good to look at for an example? Chrono Trigger. The Millenial Fair has balloons, and the graphics style is fairly close to SD3's!
If you still think they need more detail and less outline, you might try for a softer outline, like one of the darker non-black colors in whatever CSet you're using.
QUOTE
*gasps* Lost points for originality?! I... I... okay, fine. But I want it to be known I ripped all the tiles from the game myself.
It's a task!! I'll use a different world set in my next shot. This set just happens to have the most color.
Considering how horrendously sloppy the SD3 set is, and the fact that you hadn't complained about it yet, I had a hunch you were ripping from scratch.
I've done that myself, actually... ripping stuff directly from LTTP to avoid flaws picked up during conversions between many tilesets and ZC versions.
Anyway, I recommend that you take one of your FF-style sprites, place it beside a Zelda sprite you want to alter, and attempt to imitate the details which make it FF-ish whilst removing the more cartoony Zelda-ish bits. It's worked well for me.