Hi. First, I can't thank everyone enough for developing a system like this. I am creating an all new quest for my sons and am basing it on the Original Zelda. All the screens and levels will be custom, but are based solely on the original gameplay and design. To this end, I have created a custom item for enemies to drop. It is a Superman symbol that will restore all hearts when picked up.
I want these to be dropped sporadically by Blue Dark Nuts and Blue Wizzrobes. Along the way, I noticed that the Blue Dark Nuts have a default drop set of Magic + Life. As I'm not including any magic items (items, meters, etc) in the quest, this leads to a few questions:
1. Does the quest, by default, have magic items involved?
2. Will these enemies drop magic items if I don't go in and change their drop sets?
3. If it does have magic items, is there a way to easily disable all magic aspects?
I have been having a lot of fun creating this - I am brand new to this and have been learning by following the tutorials you all have provided and by good old-fashioned trial and error. Any help and guidance is greatly appreciated.
Thanks!
Edited by silvershot, 16 March 2020 - 02:40 PM.