I'd like a compatible script that will work in the LI Build. Why? Because I don't want to have to go digging through the betas and alphas for a stable working version when I already have the Lost Isle Build as a stable version that's proven itself to be stable. Furthermore, if I finish another quest, I'd rather not have everyone download a brand new beta/alpha just to play one quest. So I'd like to use the LI Build because everyone should have it if they've played Origin and/or Lost Isle.
So my request:
I have three slots on my subscreen that equate to three different types of Bait (possibly more?) and my thing is, I don't want any 'Guy' to accept just any Bait you have in your inventory. I want it to check to see if you have a specific type of bait and then ONLY accept that. This can allow for things such as trading sequences if you drag it out across various bait types. So is anyone willing to help?
ZScript for multiple types of bait
Started by
DarkFlameWolf
, Jun 06 2010 01:30 PM
2 replies to this topic
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users