nice work
What did you accomplish in ZC today?
#4951
Posted 30 September 2023 - 05:24 PM
#4952
Posted 01 April 2024 - 09:15 AM
"This infinite maze appears to be randomly generated mess of rooms. Buzzing fluorescent lights, lack of hope to find an exit, monotonous passages and sense of being watched by instant killers..."
Edited by Alucard648, 01 April 2024 - 09:22 AM.
- Jenny, coolgamer012345, notmichaeljfox and 1 other like this
#4953
Posted 05 April 2024 - 05:41 AM
#4954
Posted 05 April 2024 - 07:23 PM
As a dev, not so much "in" ZC, as "on" ZC...
Re-did some themes
(all themes included in the `themes` folder are redone this way, not just the ones shown here; should make disabled stuff stick out a bit better)
Also rewrote all of the Tile Move and Combo Move (as well as Copy/Paste) code. Combos now have overwrite protection like tiles, so it'll warn you if you're pasting over something that's "in use". Tiles and Combos will update references automatically when "moved", and this now includes more things than ever - should be everything except scripts and SCCs now that updates.
- Twilight Knight, Shane, Erdrick and 1 other like this
#4955
Posted 10 April 2024 - 12:27 PM
I finally completed BlackPaintBowser's quest Garby'sGarbagePuzzleGame! Some of these puzzles stumped me but I managed to pull through. I just wish their was a save feature So I wouldn't have to beat it in a single sitting.
- xanadude likes this
#4956
Posted 28 July 2024 - 01:26 PM
100 Rooms of Wisdom 3 - 64/100.
#4957
Posted 19 August 2024 - 10:11 AM
100 Rooms of wisdom 3.
Puzzles and level design - 100/100 - all puzzles finished.
Cutscenes - 1/12
Ending sequence - not started
Testing and bugfixes - undefined.
Main work is done. All that is left are cutscenes, ending/credits sequence and testing, lots of testing.
- Twilight Knight likes this
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