Is there a simple Std.zh function for duplicate pointers such as items, enemies, weapons and what not?
Edited by Jambu, 26 April 2024 - 11:30 AM.
Posted 26 April 2024 - 11:30 AM
Is there a simple Std.zh function for duplicate pointers such as items, enemies, weapons and what not?
Edited by Jambu, 26 April 2024 - 11:30 AM.
Posted 26 April 2024 - 12:08 PM
Is there a simple Std.zh function for duplicate pointers such as items, enemies, weapons and what not?
I think there MIGHT be, though I'm not sure it's up to date so it might not copy everything. (IIRC it would just be `Duplicate(ptr);`)
...we should really just add something like that internally...
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