What I'm looking for is a script that runs upon continuing, and it has a list of set item IDs that are removed from your inventory when you continue (or die).
It can list individual item IDs or a range of items (00-14 for example, or 2, 4, 19, 35, etc. if that makes sense). I don't expect the script maker to know the item IDs, but as long as it is commented on where I can put the IDs within the script, I should be able to figure it out . If Link had any of these item IDs in his inventory (rented items) he loses them. The script would need to run each time the player dies and restarts. This quest is going to use save spots, so the continue save screen will be disabled. I'm not sure if that matters or not, but thought it was worth mentioning. If you want to do this, and have any other questions, please ask away! Thanks in advance.
I would be really thankful to anyone who did this. I don't know enough about scripting to feel comfortable doing this myself yet.