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Hover Boots


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#16 Jared

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Posted 16 December 2012 - 08:09 PM

Ahhh, it's working perfect now!!! Yay!! icon_biggrin.gif :'D
Is there a way for a combo to appear under him when it's active?

#17 MoscowModder

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Posted 16 December 2012 - 08:48 PM

I thought it already did...

Ah, well. Updated to use combo drawing instead of a Weap/Misc sprite.

#18 Jared

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Posted 16 December 2012 - 09:01 PM

What does that mean?

#19 MoscowModder

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Posted 16 December 2012 - 09:41 PM

Instead of picking a Weapon/Misc sprite, pick a combo and its CSet for CMB_HOVERGLOW and CSET_HOVERGLOW.

#20 Jared

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Posted 16 December 2012 - 09:45 PM

Oh. I could have picked a Weapon/Misc sprite...o-o
I still have the old script though. How do I set that up so a combo appears?

Edit- Found it! But it lags behind Link...kinda trippy!

Edited by Jared, 16 December 2012 - 09:59 PM.


#21 MoscowModder

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Posted 17 December 2012 - 01:24 AM

Is the lag in the combo version, the sprite version, or both?

Also, did you get both to work?

#22 Jared

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Posted 17 December 2012 - 04:17 PM

The lag is in the sprite version.
I never tried the combo version.

Edited by Jared, 17 December 2012 - 04:17 PM.



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