Welcome to the New Quest 2 2013 Development Forum!
Being I have a little time this week and James Quest is kinda stalling, I'm starting to fix this one up.
Some of the updated ideas:
1. Updating the enemy hit/damage table.
2. Fixing the DMAP scroll/music bugs (THANK YOU 2.50 for this)
3. Possibly adding some custom guys/enemies/possible scripting in it.
4. Possibly adding boss keys in.
Chime in if you're interested.
-James
New Quest 2 2015
Created by
Nightmare
,
Gleeok
New Quest 2 2013
Started by
Nightmare
, Jul 17 2013 04:57 AM
1 reply to this topic
#1
Posted 17 July 2013 - 04:57 AM
#2
Posted 18 July 2013 - 06:18 AM
Boss keys are probably only useful if you ramp up the boss difficulty by a decent margin. (for instance boss rooms would be closer to the entrance if you die.)
This is probably only necessary if you use ffcs or scripts to make boss fights more interesting though.
This is probably only necessary if you use ffcs or scripts to make boss fights more interesting though.
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