I've been building a new framework, using Zelda NES: Remastered as a base and I have added all the 1.90 level palettes /Overworld palettes, and everything else, and generally trying to eliminate the "haze" that the developer put in (which was really bad)
Anyway, here's a small video for proof, a short tech demo of some of the things I have done so far:
-James
Edited by Nightmare, 15 April 2017 - 01:42 AM.