http://www.shardstorm.com/ZCwiki/ZASM
In the code box.
"Cover-up" Script
Started by
Linkus
, Feb 23 2008 07:24 PM
19 replies to this topic
#16
Posted 25 February 2008 - 04:11 PM
#17
Posted 25 February 2008 - 05:18 PM
Okay, ZScript functions are added, now doing some testing work before committing. I hope to have a new build out soon.
#19
Posted 25 February 2008 - 06:50 PM
You are the best jman =)
#20
Posted 25 February 2008 - 09:15 PM
Okay, ZScript functions are added, now doing some testing work before committing. I hope to have a new build out soon.
Much obliged.
What are the commands for using these sprites? Is it similar to other pointer functions? ..:
sprite = Screen->CreateEweaponSprite[3];
sprite->X=32; sprite->Y=64;
while(sprite->X<180){
sprite->Vx=1;sprite->Vy=0.5;
}
thanks, we really needed this.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users