BassMIDI driver for Better MIDI sound
#46
Posted 03 August 2012 - 03:44 AM
#47
Posted 08 August 2012 - 04:34 AM
#48
Posted 08 August 2012 - 12:56 PM
#51
Posted 20 August 2012 - 03:32 PM
#52
Posted 09 September 2012 - 07:44 PM
Getting tired of BassMIDI's shortcomings, (It did not agree with a couple of games and programs I tried running with it.) I thought, "Hey. It's been years since these midi problems cropped up. There HAS to be other solutions."
So I found this:
VirtualMIDISynth:
http://coolsoft.alte...irtualmidisynth
Technically, this is a midi driver that has built upon BassMIDI that is still being updated. (Last update was about a month and a half ago.) It has more settings and whatnot over BassMIDI, however, which one is the better one is really up to you. I haven't found any real superiority yet, and it seems unlikely that I'm going to.
Don't get me wrong, BassMIDI will play Zelda Classic MIDIs perfectly, (by the sounds of it) however, if you're like me, and you want to try something different for whatever reason, this is a good alternative.
#53
Posted 09 September 2012 - 08:16 PM
#54
Posted 10 September 2012 - 03:14 PM
EDIT: I got MIDI's playing on it! They sound great! Just one problem... My computer completely breaks down if anything but a midi file is played with them. For ex: If I open zelda classic or zquest, both the mouse and keyboard become completely dead. Shame... it had so much potential.
Edited by Brian, 10 September 2012 - 03:59 PM.
#55
Posted 10 September 2012 - 07:40 PM
Generally, if you're hearing stuttering and your computer is locking up trying to play MIDIs, it's probably that, and you should try turning it off.
#57
Posted 09 January 2013 - 02:32 PM
#58
Posted 22 January 2014 - 06:33 AM
Thanks, this is great! However, I hear what sounds like static or something every time the music gets even a bit on the loud side. Is there anything I can do to fix this?
Actually, I think it's only the bass that causes the static...
Apparently, enabling my sound card's "headphone virtualization" feature made the static less grating... it's there all the time, but it's a bit quieter, and just by being omnipresent, it's easier to ignore!
Oh, looks like switching to VirtualMidiSynth fixed it completely!
Edited by ekolis, 27 January 2014 - 05:46 PM.
#59
Posted 11 May 2014 - 12:19 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users