2.50 RC2
#1
Posted 30 June 2011 - 04:05 PM
Mac: http://l.j-factor.co.../ZC-250-rc2.tgz
Linux: http://www.shardstor...02-linux.tar.gz
Despite the name, this is more like RC1.5. We know there are still bugs that need to be fixed; it just didn't make sense to leave RC1 as the latest build, as some of its basic functionality is badly broken (particularly the ladder).
#2
Posted 30 June 2011 - 04:10 PM
#3
Posted 30 June 2011 - 04:26 PM
#4
Posted 30 June 2011 - 04:29 PM
*Runs to download*
I hope none of my quests get corrupted.
#5
Posted 30 June 2011 - 04:39 PM
*downloads*
#6
Posted 30 June 2011 - 04:47 PM
I'll start downloading tonight
It'll take me a awhile to download it since I'm on dial up
But it's worth It since the ladder bug has been fixed
#7
Posted 30 June 2011 - 05:02 PM
Have a big slice of as well!
#8
Posted 30 June 2011 - 05:26 PM
#9
Posted 30 June 2011 - 06:09 PM
#10
Posted 30 June 2011 - 06:16 PM
On another note, I think I found a glitch.
I put the Mirror Shield Link tiles as 8-bit, with a transparent background.
But, when I give Link the shield, there's a pink box around him, and one tile is screwed up. Can anyone help?
And oh! I just noticed! ZC or ZQ doesn't make my computer use the Windows 7 basic layout anymore!
Edited by Lynker, 30 June 2011 - 06:18 PM.
#11
Posted 30 June 2011 - 06:21 PM
#12
Posted 30 June 2011 - 06:23 PM
I don't know about the Mac version. _L_ will have to answer that.
I have no idea why that would be different... I wonder if it could be a compiler thing? I don't know what _L_'s using.
#13
Posted 30 June 2011 - 06:26 PM
Edit: Wait, the keyboards acting JUST right! I don't know if it's because I'm running XP instead of Win7, but everything on the keyboard is working like it should....
Edited by King Harkinian, 30 June 2011 - 06:29 PM.
#14
Posted 30 June 2011 - 06:40 PM
It doesn't? That's weird... it still does that for me.
As for the keyboard issue, it only seems to manifest on some systems running Windows Vista/7. I posted some code in the bug thread at AGN that should fix it (in its current state, it would only work right for those experiencing the bug, but it's a start).
I noticed the frame rate fluctuating between 50-60 fps with this build, but I worked around it by launching ZC so that it runs on only 1 CPU. It's probably something to do with my hardware.
#15
Posted 30 June 2011 - 06:58 PM
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