Jump to content


(Tile Pages) "i" can shift everything down by a page.

  • Please log in to reply
2 replies to this topic

#1 ShadowTiger


    The Doctor Is In

  • Members

Posted 17 August 2021 - 10:09 AM

Disclaimer:  This is not a "current" suggestion in that I'd be interested in it being implemented as soon as possible, or even soon.  I'm just putting it down on paper so I don't forget.  There's a feature freeze for now, so this will sit here for a bit.  Thanks for reading anyway!


The combo pages currently have an ability to insert or delete combos where the flashing cursor-box is if you press "i" - I'm curious if it's possible to do something similar in the Tiles Pages.  Obviously this will heavily impact where combos, FFCs, and even scripts (Which aren't changeable like the rest are.) are referencing. ... Though I think FFCs refer to combos so nevermind.


For example, if I want to add an area to the "Grass" part of the Tiles Page where it's all transparent, I still want grass to be with grass, but I have no more space near it to add it.  Instead of shifting eeeeeverything down page by page towards an empty space, it would just remove things off of the last tile page (Which we should plan for.) and shift everything down by 1, 20, 40 tiles, or a full tiles page. The panel would have "add" or "subtract" so you can push tiles away from the current cursor position or vacuum tiles towards it by that amount.


I don't remember anyone dismissing this as being possible, so may as well write it down somewhere and let it sit for a while.  It can always be bumped.

  • coolgamer012345 and Bagu like this

#2 coolgamer012345



  • Members
  • Location:Indiana, USA

Posted 17 August 2021 - 10:29 AM

I would love this. I think the issue would be that it would take a (relatively) long time to shift tiles (compared to combos) due to the sheer number of things that have tile references. I don't know how ZC is structured internally, so it might be more straightforward than I think, but presumably the tile references of everything would have to be cycled through and updated by however many tiles the user inserts, and then all the tiles would be shifted forward by that amount too. 

#3 ShadowTiger


    The Doctor Is In

  • Members

Posted 17 August 2021 - 10:56 AM

Yeah, it would be a massive, massive operation, I'm sure.  Heck, I wouldn't even have the technical know-how to say that the next best thing is for an operation to swap the currently-viewed tiles page with the one above or below it.  (And their corresponding combos of course.)  That would seem like a flimsy solution to that problem.


Tiles pages are always such a mess no matter what you do.  :sweat:

  • Twilight Knight likes this

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users