Jump to content

Photo

Charging Darknut


  • Please log in to reply
6 replies to this topic

#1 Omega

Omega

    Yes

  • Members

Posted 24 June 2011 - 05:32 AM

I'm looking for a script that will give an enemy of my choice a charging effect like in the Gbc zelda games. You know, like the darknuts that charge at link and follow him when they spot him. icon_razz.gif

#2 Radien

Radien

    Courage

  • Members
  • Real Name:Steve
  • Location:Oregon

Posted 24 June 2011 - 05:46 AM

QUOTE(Franky @ Jun 24 2011, 03:32 AM) View Post
I'm looking for a script that will give an enemy of my choice a charging effect like in the Gbc zelda games. You know, like the darknuts that charge at link and follow him when they spot him. icon_razz.gif

I wonder if it's possible to have a Rope enemy with Darknut shield properties... because, you know, that way you could do it without a script.

#3 Omega

Omega

    Yes

  • Members

Posted 24 June 2011 - 06:19 AM

QUOTE(Radien @ Jun 24 2011, 03:46 AM) View Post

I wonder if it's possible to have a Rope enemy with Darknut shield properties... because, you know, that way you could do it without a script.
I thought of that, it is possible, though it wouldn't be quite the same. He wouldn't charge in a diagonal line. Plus I'd like it to stop for a second then charge. Pretty much exactly how it is in the GBC games.

Edited by Franky, 24 June 2011 - 06:22 AM.


#4 Xenix

Xenix

    Well excuse me princess.

  • Members
  • Real Name:Chris
  • Location:Newport News, VA

Posted 24 June 2011 - 10:49 AM

I would like to see this done as well. the guard enemy script doesn't work too well for me. I liked how they worked in the gbc games, so this script would be awesome.

#5 symbiote01

symbiote01

    Doyen(ne)

  • Members
  • Real Name:Doug
  • Location:WA

Posted 24 June 2011 - 07:25 PM

I think you can use the esword script to give the Darknut a sword/spear/lance/whatever. Set up a rope enemy with darknut properties, and that script? It might work. I was thinking of doing something like this with Gerudo enemies, actually.

#6 Radien

Radien

    Courage

  • Members
  • Real Name:Steve
  • Location:Oregon

Posted 25 June 2011 - 01:48 AM

QUOTE(Franky @ Jun 24 2011, 04:19 AM) View Post
I thought of that, it is possible, though it wouldn't be quite the same. He wouldn't charge in a diagonal line. Plus I'd like it to stop for a second then charge. Pretty much exactly how it is in the GBC games.

Oh, enemies that charge in diagonal lines?... Well now, THAT will definitely be beyond normal enemy behavior. I haven't played enough of the Oracle Zeldas to know that they behaved that way.

#7 Omega

Omega

    Yes

  • Members

Posted 25 June 2011 - 07:18 PM

QUOTE(Radien @ Jun 24 2011, 11:48 PM) View Post

Oh, enemies that charge in diagonal lines?... Well now, THAT will definitely be beyond normal enemy behavior. I haven't played enough of the Oracle Zeldas to know that they behaved that way.
Play them both! Great games. icon_razz.gif
I wish I had the huge blue Lynels from Oracle of ages, those are probably my favorite enemy's. Though I also love the charging darknuts. Which are pretty much like the guards in Link to the past who charge at you, but more dangerous and a bit faster / persistent if I recall. Drop what you are doing and give those games a go, I recommend it. You'll get a good 30/40 hours depending how fast you plow through them.



1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users