Unfortunately, there's just not that much to this update. I've been wrappping up my senior engineering project, and that's gotten in the way of progress this week. However, I hope that the quality of the content outweighs the quantity.
Mainly what I've been working on in the past week is overworld design. I've been mapping out parts of Sertraline's world in my spare time away from the computer, and have been working on building screens in the wasteland area of the quest, The Spiderland. The Spiderland extends from the east part of Curtain Beaches to the southern edge of Razorwood. It also connects to Chifferobe Road. Here's a map of what has been built so far, including the whole of Curtain Beaches:
![Posted Image](http://i.imgur.com/AFPkps5.png)
And here's a gridded map of the whole overworld:
![Posted Image](http://i.imgur.com/MeyS1I8.png)
I'm experimenting a bit with The Spiderland- the first time the player navigates it, they'll have to go through an extensive cave network to ascend, but there will be switches that extend staircases and bridges on the overworld once they've cleared each of the caves. This means that the player will effectively "landscape" the area, making it easy to traverse later in the game.
Otherwise, I've been working on making everything "playable" in Curtain Beaches. This involves some scripting work (which I haven't gotten to yet) and some interior design, which I'm working through. One of the shops in Curtain Beach is an all-green vegetable shop run by Rachel (Rambly). The vegetables function as healing items in Sertraline- the Bell Pepper acts like a fairy, and the Cucumber acts like a Z1 potion. I'm working on adding to the shop script so that the game will prevent you from buying healing items that you can't hold, which isn't a big deal but adds a bit of polish I think.
Anyway, here are some shots from the Greenery Grocery. The cats bounce around a la this script.
![Posted Image](http://www.purezc.com/Projects/3_mly72g.gif)
![Posted Image](http://www.purezc.com/Projects/3_mly72w.gif)
![Posted Image](http://www.purezc.com/Projects/3_mly735.gif)
Also, the potion graphics are just placeholders until we can get some real cucumber graphics. I can't sprite worth a damn so I completely failed to make good cucumbers. ;~;
And of course, here's the song of the week.
Medicine - A Short Happy Life - Shot Forth Self Living [1992]
EDIT: It appears the song has been taken down from YouTube, so here's a link to tumblr:
http://carcinozaire....ost/49105758798