SotM 18
#1
Posted 11 December 2004 - 09:43 PM
PolygonX8
The real fight of the century.
IaN
masterlink3000
A busy day in Hyrule. . . WAIT! Someone got robbed.
PrinceMSC
#2
Posted 11 December 2004 - 10:44 PM
#3
Posted 11 December 2004 - 10:51 PM
#4
Posted 11 December 2004 - 11:15 PM
Edited by cool mike, 11 December 2004 - 11:17 PM.
#5
Posted 12 December 2004 - 12:20 AM
#6
Posted 12 December 2004 - 12:43 AM
#7
Posted 12 December 2004 - 12:43 AM
#8
Posted 12 December 2004 - 03:22 AM
Masterlink3K shows us how Pure is done in #72, but it doesn't quite grab me as much as PX8's vibrant action screen. #69 was also good, but I have reservations about a title screen winning SOTM. It tells nothing about the game (except that ML3K has good picture-ripping knowhow).
Hey, wow, I'm voting against my own tiles. Oh well... ultimately, all of these screens are good.
#9
Posted 12 December 2004 - 09:35 AM
#10
Posted 12 December 2004 - 11:35 AM
Ian: It may be the stupid picture, but the trees are too blurry. Anyway, the ladder shouldn't look like it's going stright up, the Goron is too big, and that "thing" in front of Link shouldn't be there if you ask me. No offense or anything.
PolygonX8: action...special effects... two words: HOLY CRAP! This would have been my vote, but I accidentally clicked on "null vote". No, really.
ML3K #2: and THAT, people, is how you use Pure. Woulda been my second vote.
#11
Posted 12 December 2004 - 12:28 PM
Yes, the tree's normall aren't like that. How can a ladder not go up? That's propostrus. Goron's are normally bigger than Link, and the Butterfly moves overhead on a layer.
#12
Posted 12 December 2004 - 02:14 PM
He will be voting for PolygonX8 today.
Play Metroid Prime
To See Why..
#13
Posted 12 December 2004 - 05:01 PM
What he meant was the ladder appears to be going straight up, thanks to the perspective skew. You see, LTTP dirt mounds don't look like they're going straight up. They're slanted, more like a pyramid.
By the way, I have a MC ladder I got from somebody else's tile rips; one which is one tile wide and has no perspective skew. You can have it if you want. It looks similar, except it uses flat boards rather than round.
Come to think of it, it is rather big. Gorons are bigger than Link, but not that much bigger. In OoT, all of the Gorons are shorter than adult Link, I believe. It should give you an idea of the scale.
Edited by Radien, 12 December 2004 - 05:02 PM.
#14
Posted 12 December 2004 - 06:37 PM
EDIT: Congrats Poly,you've got this one in the bag.
Edited by IaN, 13 December 2004 - 10:16 AM.
#15
Posted 13 December 2004 - 08:25 PM
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