Map of the Month 7
#1
Posted 31 October 2008 - 07:55 PM
Hello all, and welcome to MotM 7, the very firstest MotM posted by Joe123!
Migo's been a bit busy, so he asked me to post up the thread.
Schwa - I've done better, I'll admit it, but after 3 months of absence this was just the thing to refresh my creativity. You can go anywhere in the dungeon on your hunt for the Boss Key, which is protected by a Maze Path in the room beside it. Getting the Boss Key grants you access into the little rock dude's room in the lower left, where you get a powerful sword. And of course, the B Button is off limits during the entire course of this dungeon. Try to get all 4 Heart Pieces!
Twilight_Knight - No caption
And I am apparently also running next month's MotM, so if any entrants could please send the PMs to me rather than Migokalle that'd be great.
#2
Posted 31 October 2008 - 08:26 PM
I nulled, of course, but I'd like to say your map is very eye-pleasing... unfortunately it's also really small and isn't laden with gadgets (and by gadgets I mean things like hookshot mazes, secrets to trigger, etc.), or if it is it's not evident. But yeah, as for being good looking, it owns. I personally would've turned off Layer 6 (or whatever layer the snow is on) while drawing the map so people can see stuff more easily, but that's just me...
Feels good to finally be winning one of these! I think this is, like, the only one. If I had entered an Overworld map, I don't think I'd have a chance, in all honesty.
#3
Posted 31 October 2008 - 08:27 PM
Flipped a coin to be honest. They're both pretty good.
Edited by Lithium, 31 October 2008 - 08:27 PM.
#5
Posted 31 October 2008 - 08:50 PM
Twilight_Knight's map looked quite nice, and if he had included more screens in the map (especially since I already saw it in the NTAEL thread), I may have voted for that one instead.
Edited by Elmensajero, 31 October 2008 - 08:52 PM.
#6
Posted 31 October 2008 - 09:47 PM
#7
Posted 31 October 2008 - 10:01 PM
#8
Posted 01 November 2008 - 05:26 AM
TK's map is just too small really. The amount of walkable area is far too restricted for it to be playable, and that little box that says '<-Secret' at the top just killed it for me completely.
#9
Posted 01 November 2008 - 08:53 AM
I don't really care if people vote or not, I only hope to get more suggestions this way(except for the walkability thing, it's completely intended). Schwa's map is really good, high quality dungeon.
#10
Posted 01 November 2008 - 08:58 AM
I believe I had made a caption...
I don't really care if people vote or not, I only hope to get more suggestions this way(except for the walkability thing, it's completely intended). Schwa's map is really good, high quality dungeon.
Nope, you did not... I just double checked my PM's
#11
Posted 01 November 2008 - 09:24 AM
I like Schwa's map, cause it seems like a well built pure dungeon, and I also like the "infamous block puzzles" they give a feel of the dungeons gameplay. *votes*
#12
Posted 01 November 2008 - 09:37 AM
#13
Posted 01 November 2008 - 10:15 AM
#15
Posted 01 November 2008 - 02:12 PM
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